Alchemist's Talent: Top MTG Combos You Need

In TCG ·

Alchemist's Talent card art from Bloomburrow Commander

Image courtesy of Scryfall.com

Strategic overview: Alchemist's Talent in Commander play

Red mages love a bold plan, and Alchemist's Talent is the kind of card that makes the whole table lean in with a mix of curiosity and fear. This rare Class enchantment from Bloomburrow Commander enters the battlefield with a dramatic flourish: two tapped Treasure tokens appear, and a path unfolds behind them that rewards audacious sequencing and careful color-matching. The card’s flavor—an austere classroom vibe with alchemical sparks—lands perfectly in a format where players brew complex engines while juggling tempo and threats. 🧪🔥

In gameplay terms, the card is a study in ramp, payoff, and risk management. The initial Treasure production is a classic green-light for a red-focused plan: accelerate into big spells, cast them with Treasure mana, and watch the damage tally climb. The Level 2 and Level 3 options turn those Treasures into more than mere colorless mana: they become a strategic lever that can flip the outcome of a heated race. The Level 3 clause—even more exciting for EDH—says that whenever you cast a spell and you spent Treasure mana to pay for it, Alchemist's Talent deals damage to each opponent equal to that spell’s mana value. The more mana value your spell has, the more dramatic the ping. It’s a mechanic that invites spicy, multi-spell turns and a few well-timed bluffs to keep opponents guessing. 💎

Core engines to fuel the Talent

  • Treasure acceleration: The enters-the-battlefield Treasures are a built-in budget for ramping into expensive, high-mana-value spells. As you develop the board, you can generate a steady drip of Treasure tokens using other red staples, turning a modest opener into a late-game Ka-boom. 🧙‍♂️
  • Level 2 mana-swap: With the {1}{R} cost to Level 2, your Treasure tokens mutate into mana banks that can produce two mana of any color when sacrificed. That flexibility is a huge advantage in red-heavy shells that want to splash colors for different spells or to power X costs. Respect the math, though—you’re spending Treasures to gain speed, so you’ll want to maximize payoff rather than letting the bank sit idle. 🔥
  • Level 3 payoff: The big finish—“Whenever you cast a spell, if mana from a Treasure was spent to cast it, this Class deals damage equal to that spell's mana value to each opponent.” The operative word is “each” opponent, which makes this line a dramatic equalizer in multiplayer games. It can be a high-risk, high-reward engine that rewards ambitious turns filled with multiple spells and a careful inventory of Treasure mana sources. ⚔️

Top combos you can build around

Below are three archetypal lines that showcase how Alchemist's Talent flows from a solid ramp engine into a devastating payoff. All examples hinge on spending Treasure mana to cast spells, triggering the Level 3 damage on each spell, and leveraging the red spellcasting avalanche to pressure the table. 🧙‍♂️

  1. Treasure-empowered finisher: Start by casting Alchemist's Talent to create two Treasures. Use Level 2 to tune those Treasures into more flexible mana sources. Then cast a high-mana red spell—think a big X-spell or a classic high-cost finisher—that matches your board state. As you pay for that spell with Treasure mana, Alchemist's Talent will trigger damage to each opponent equal to the spell’s mana value. If you’ve stacked subsequent turns with more Treasure generation, you can chain multiple big spells in a single sequence, magnifying the damage overall. The key is timing: you want the first big spell to set up a board state where you can protect your life total while you unleash the second (and third) big spells. 🔥
  2. Multi-spell pressure: Don’t settle for a single huge spell. Use a rapid-fire approach: cast several mid-to-high-mana red spells in a single turn, each paid for with Treasure mana. Each cast triggers the Level 3 damage, so you’ll accrue multiple planet-shaking pings across your opponents. This is especially potent when you have ways to draw into more Treasures or generate additional Treasure tokens mid-combo, turning a single turn into a tournament of damage. 💥
  3. Treasure revival loop: If your list includes a way to recoup Treasures or replace spent Treasures quickly (for example, cards that remake Treasures or re-tap effects), you can sustain a sequence that keeps the Level 3 trigger firing across several casts. The more spells you sling, the more damage lands on each opponent, and the more your opponents scramble to disrupt your plan. This is the classic “build a furnace, then light the match” moment.

Practical deck-building notes

When weaving Alchemist's Talent into your list, think about the balance between early ramp and late-game power. You’ll want a healthy cadence of Treasure-producing cards and reliable ways to spend Treasure mana on meaningful spells. Color-synergy is a real asset here; red’s aggressive tempo can be amplified by the Treasure’s flexibility, allowing you to pivot into white or green or blue as needed to cast premium spells or to hold up interaction. And yes, it’s perfectly reasonable to include draw spells that find more Treasures or cheap removal that buys you a turn to set up the Level 3 payoff. The result is a dynamic engine that can flex between control, aggression, and a fiery, board-sweeping finish. 💎

Flavor, art, and design notes

The Bloomburrow Commander set provides a lively, storytelling-friendly frame for this class enchantment. Milivoj Ćeran’s illustration captures the moment of alchemical synthesis—glowing vats, sparks, and the precise moment the treasure tokens click into color and function. The card’s design—a Class enchantment with progressive levels—feels like a tabletop odyssey: you grow the card’s power incrementally as you invest mana and time into your plan. The rarity is rare, which suits the engine’s high-ceiling, mid-game tempo, and mid-to-late game payoff. For collectors, its edhrec rank sits in the bustling mid-range, reflecting both its potency in Commander and its appeal to players who enjoy a well-structured combo thread.

Collectibility and value on the table

With the card appearing in the Bloomburrow Commander suite, it’s a standout pick for red-centric, treasure-heavy builds. The card’s utility is not just about raw damage; it’s about the tempo and the multi-spell cadence you can sustain in a game that often features wide, interactive boards. If you’re contemplating a commander that thrives on treasure synergies, Alchemist's Talent is a natural fit, offering a strong path to blowout turns while maintaining a reasonable risk profile. As with most commander-focused rares, pricing can fluctuate with gameplay trends and the popularity of treasure-leaning archetypes. 💰

To keep the vibe playful and practical in a real game night, consider pairing Alchemist's Talent with a few fun, thematic red spells and some extra Treasure-producing cards that still protect your life total. After all, the best combos feel exciting, but they’re also anchored by a sense of shared mischief—and that’s the heart of MTG’s long-running love affair with Treasures and big red spells. 🎲

Phone Stand Desk Decor Travel Smartphone Display Stand

More from our network


Alchemist's Talent

Alchemist's Talent

{3}{R}
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

When this Class enters, create two tapped Treasure tokens.

{1}{R}: Level 2

Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."

{4}{R}: Level 3

Whenever you cast a spell, if mana from a Treasure was spent to cast it, this Class deals damage equal to that spell's mana value to each opponent.

ID: 2fb8dace-c604-40fc-bbd4-5add5deb041a

Oracle ID: 5a2dfff5-9dba-42f5-bcca-918c16f23807

Multiverse IDs: 671139

TCGPlayer ID: 560228

Cardmarket ID: 779297

Colors: R

Color Identity: R

Keywords: Treasure

Rarity: Rare

Released: 2024-08-02

Artist: Milivoj Ćeran

Frame: 2015

Border: black

EDHRec Rank: 2958

Set: Bloomburrow Commander (blc)

Collector #: 22

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — not_legal
  • Timeless — not_legal
  • Gladiator — not_legal
  • Pioneer — not_legal
  • Modern — not_legal
  • Legacy — legal
  • Pauper — not_legal
  • Vintage — legal
  • Penny — not_legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — not_legal
  • Brawl — not_legal
  • Alchemy — not_legal
  • Paupercommander — not_legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — not_legal

Prices

  • USD: 3.02
  • EUR: 5.80
  • TIX: 13.45
Last updated: 2025-11-14