Image courtesy of Scryfall.com
Tracking Long-Term Value for Artificer Class in Older Sets
For players and collectors who chase value beyond the moment of release, older sets offer a goldmine of nuance 🧙♂️. Artificer Class—an Enchantment — Class from Commander Legends: Battle for Baldur's Gate (CLB)—is a compelling case study in how a carefully designed card can ride the tides of long-term demand. At a modest mana cost of {1}{U} and a rooted blue identity, this rare card provides a structured path to ramp artifacts, a dynamic level-up arc, and a recurring artifact-copy payoff that can scale as your board grows. It’s not just a cool concept; it’s a card that rewards patient investors who watch not only price, but playability in casual and EDH circles 🎲🔥.
Blue’s toolkit has always rewarded control, tempo, and synergy with artifacts, and Artificer Class leans into that tradition with a twist. The first artifact spell you cast each turn costs {1} less to cast, a constant nudge toward smoother turns in artifact-heavy decks. That small discount compounds across multiple turns, especially when you lean into a strategy that treasures artifacts—whether it's mana rocks, rocks with ETB effects, or value engines that hinge on artifacts you control. This makes the card feel both reactive (discount on early plays) and proactive (leveling up to draw an artifact). The token payoff at Level 3—copying a target artifact at the end step—turns a single artifact into a miniature engine, creating late-game value that’s easy to overlook in price charts but palpable on the battlefield ⚔️.
Looking at the card’s lifecycle helps explain why long-term value can diverge from immediate price spikes. Artificer Class hails from CLB, a set type labeled as draft_innovation, with a rarity of rare. It’s a card that isn’t constantly reprinted, which can lead to sustainable demand in Commander circles where artifact-centric builds are popular. The card’s color identity is blue, and its mana cost sits at CMC 2, meaning it slots neatly into many decks without forcing a heavy mana base. While CLB’s print run is not the oldest in MTG history, it sits in a sweet spot where supply is finite enough to support ongoing value exploration, yet not so niche that it’s irrelevant for modern EDH lists 🧙♂️💎.
From a historical pricing perspective, Artificer Class has a documented market presence: non-foil prints exist, with a collector-friendly EDH footprint. Its EDHREC rank sits in a mid-range bracket (around 3,700), which aligns with cards that see steady play in casual Commander and specialized artifact builds rather than universal top-tier status. This combination—blue ramp, artifact synergy, and a scalable end-game payoff—positions Artificer Class as a durable candidate for tracking long-term trends. Investors and players who study price curves like to watch for patience-driven appreciation as new artifact-support cards appear and as certain artifact strategies gain or lose popularity in different metagames. The price tag on record quotes around the mid-teens in USD for field-painted copies, with EUR values reflecting regional demand. Those numbers aren’t gospel, but they illustrate a dependable baseline for long-horizon thinking 🔎🔥.
From a deck-building standpoint, the Level 2 and Level 3 options invite imaginative combos. Level 2’s reveal mechanic—looking for an artifact card to add to your hand—gives you scriptable card quality and tempo, while Level 3’s token-copy effect can underpin a corridor of synergy with token generators, artifact sac outlets, or recursion engines. The “first artifact spell you cast each turn costs {1} less” clause is not merely a tempo booster; it’s a door to deeper lines of play: you can sequence your artifacts to maximize value without overspending mana, then ride the token copy wheel to accumulate advantage over many turns. For long-term value tracking, these mechanics matter because they create repeatable, scalable outcomes that aren’t easily eroded by a single metagame shift. The card remains uniquely positioned for players who enjoy the ritual of building an artifact-centric blue Commander deck and watching it evolve over time 🎨🎲.
Collectors who pay attention to ownership history will notice Artificer Class benefits from a narrative arc: a rare from a popular Commander set, a consistent home in blue artifact shells, and a mechanic that scales with your board presence. While newer sets may push newer cards into the spotlight, Artificer Class offers a steady cadence of playability and a pathway to value via top-deck utility and end-step token generation. For those who like to combine price discipline with playability insight, this card is a satisfying litmus test: does the card maintain relevance as artifact themes proliferate in the EDH space? The answer, for many players, is yes—especially when the deck’s engine includes both artifact ramp and a plan for token amplification 🧙♂️⚡.
In the end, long-term value isn’t just about price—it’s about enduring utility on the battlefield. Artificer Class demonstrates that a thoughtfully designed Class card can offer blue synergy, a structured growth path, and a memorable payoff that continues to appeal as new artifacts enter the scene. That combination makes it a compelling case study for collectors who want to track trends across eras, rather than chase quick spikes alone. If you’re contemplating a blue artifact shell, this is one to watch—both for how it plays and for how its value might drift across the years, with a gentle current of appreciation for patient players who understand the rhythm of MTG’s collections 🧙♂️💎🔥.
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Artificer Class
(Gain the next level as a sorcery to add its ability.)
The first artifact spell you cast each turn costs {1} less to cast.
{1}{U}: Level 2
When this Class becomes level 2, reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.
{5}{U}: Level 3
At the beginning of your end step, create a token that's a copy of target artifact you control.
ID: cf4e9335-06e3-4b27-8fd8-3e44ece89a36
Oracle ID: 6dccf583-1045-4058-86cc-ebbcc8de080e
Multiverse IDs: 567228
TCGPlayer ID: 273530
Cardmarket ID: 661289
Colors: U
Color Identity: U
Keywords:
Rarity: Rare
Released: 2022-06-10
Artist: Jim Nelson
Frame: 2015
Border: black
EDHRec Rank: 3702
Set: Commander Legends: Battle for Baldur's Gate (clb)
Collector #: 663
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — not_legal
- Timeless — not_legal
- Gladiator — not_legal
- Pioneer — not_legal
- Modern — not_legal
- Legacy — legal
- Pauper — not_legal
- Vintage — legal
- Penny — not_legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — not_legal
- Alchemy — not_legal
- Paupercommander — not_legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — not_legal
Prices
- USD: 14.78
- EUR: 8.11
- TIX: 4.97
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