Best Tutor Cards to Fetch Nav Squad Commandos in EDH

In TCG ·

Nav Squad Commandos from Gatecrash, Boros map-scouts surveying the undercity

Image courtesy of Scryfall.com

Strategic fetchers: best tutors to fetch Nav Squad Commandos in EDH

If you’ve built a commander deck that loves white aggression, tempo, and a little battlefield shenanigans, Nav Squad Commandos is a neat piece to lean into. From Gatecrash’s Boros-flavored undercity to Steve Prescott’s gritty illustration, this common white creature embodies the grit of a squad that surveys, reports, and pounces with precision. With a mana cost of {4}{W} and a sturdy 3/5, it’s not a fragile attacker; it’s a capable frontline that shines when you can pull it into play with reliable tutors. Battalion gives the card extra teeth: when it and at least two other attackers strike, Nav Squad Commandos gets +1/+1 for the turn and untaps. That means a single combat phase can snowball into a surprise second swing if you’ve lined up the other attackers correctly. 🧙‍♂️🔥

“Funded by the Azorius to keep current maps of the undercity, the Boros nav squads survey even the most unsavory areas.”

In EDH, the real trick isn’t just casting Nav Squad Commandos—it’s fetching it when you need it most. A dedicated tutor suite lets you grab this white battalion in a pinch, lining up with your deck’s color identity and its broader plan. The card’s common rarity in Gatecrash doesn’t dull its potential; it’s a reliable anchor for a commander shell that wants to flood the board, swing big, and sneak surprises through blockers. Its 3/5 body helps you weather early pressure, and the Battalion trigger can turn a modest board into a lethal blitz as soon as you’ve assembled at least three attackers. ⚔️🎨

Direct fetch options (any color) to grab Nav Squad Commandos

There are several classic tutor spells that can fetch Nav Squad Commandos straight from your library, provided your command zone and color identity permit them. Here are the most practical choices for EDH players who want a fast fetch with minimal fuss:

  • Demonic Tutor — {1}{B}. A timeless black staple that can fetch any card, including Nav Squad Commandos, from your library to your hand. The cost is often worth the guaranteed access to your critical threats in a pinch, especially in power-heavy tables. 🧙‍♂️
  • Vampiric Tutor — {1}{B}. Similar utility to Demonic Tutor, with instant-speed disruption and the ability to sculpt your turns as you like. It’s expensive, but the right Nav Squad fetch can win a game on the spot. 💎

Note: these two are color-flexible tools. If your deck already includes black, they’re straightforward, decisive options. If you’re piloting a different color combination, you’ll lean on other tutors that align with your mana base.

  • Worldly Tutor — {G}. A cornerstone for green-including decks, Worldly Tutor searches your library for a creature card and puts it into your hand. If your EDH build is green-tinged or all-green, this is a clean, targeted fetch for Nav Squad Commandos without bending your color identity. 🧩
  • Fauna Shaman — {G}. A classic Transmute option for creature-heavy builds. Sacrifice Fauna Shaman to search your library for a Creature card (like Nav Squad Commandos), reveal it, put it into your hand, then shuffle. It’s a budget-friendly way to keep the momentum rolling mid-game, especially in creature-heavy shells. 🌱

Together, these options cover a broad spectrum of EDH strategies—from black-based control or stax to green-infused creature swarms. Each tutor brings a distinct tempo punch: Demonic/Vampiric in the late-game calculus, Worldly in a creature-rich green shell, and Fauna Shaman as a transmute engine you can rely on for long-term board presence. If your group allows multi-color mana investment, you’ll find the Nav Squad Commandos fetches feel especially satisfying when you chain tutors and keep the battalion big enough to demand answers. 🧙‍♂️🔥

Alternative paths: synergy beyond direct fetch

Sometimes you don’t need a textbook tutor to access Nav Squad Commandos; you can also engineer a pod-like engine that helps you fetch multiple creatures through a lineage of effects. A creature-based approach, such as Birthing Pod or similar arrangements, can enable you to gradually transition into Nav Squad Commandos and other battalion-bearing creatures. While not a traditional “tutor,” this strategy creates inevitability—especially when your pod chain can tutor up multiple threats or leverage value from sacrifice outlets. It’s a playful reminder that EDH tutoring often pairs with broader engine pieces to keep the pressure on opponents. ⚔️🧭

Nav Squad Commandos wants to be part of the crowd. It loves a hallway of other attackers to trigger Battalion, then uses its untap to menace the next swing. In the right shell, you can turn a single card into a multi-turn offensive cascade.

When building around a tutor plan, consider your table’s power level and how often you’ll want to access Nav Squad Commandos on turn three or four versus mid-to-late game. The card’s Boros flavor—clipped in red-white urgency and map-surveying precision—lends itself to tempo-focused strategies that punish slow setups. And while Nav Squad Commandos itself is white, its synergy with tutors spanning green and black offers a canvas for many Commander archetypes to explore. 🧙‍♂️🎯

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Nav Squad Commandos

Nav Squad Commandos

{4}{W}
Creature — Human Soldier

Battalion — Whenever this creature and at least two other creatures attack, this creature gets +1/+1 until end of turn. Untap it.

Funded by the Azorius to keep current maps of the undercity, the Boros nav squads survey even the most unsavory areas.

ID: 9d81d7f8-375f-40f5-98cd-08be08580bef

Oracle ID: affdf41e-c851-4f5d-bd3a-7ca7ada4416a

Multiverse IDs: 366378

TCGPlayer ID: 67512

Cardmarket ID: 259990

Colors: W

Color Identity: W

Keywords: Battalion

Rarity: Common

Released: 2013-02-01

Artist: Steve Prescott

Frame: 2003

Border: black

EDHRec Rank: 27593

Set: Gatecrash (gtc)

Collector #: 22

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — not_legal
  • Timeless — not_legal
  • Gladiator — not_legal
  • Pioneer — legal
  • Modern — legal
  • Legacy — legal
  • Pauper — legal
  • Vintage — legal
  • Penny — legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — not_legal
  • Brawl — not_legal
  • Alchemy — not_legal
  • Paupercommander — legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — not_legal

Prices

  • USD: 0.03
  • USD_FOIL: 0.15
  • EUR: 0.03
  • EUR_FOIL: 0.18
  • TIX: 0.04
Last updated: 2025-11-15