Brittle Blast in Limited: Red Removal That Shines

In TCG ·

Brittle Blast MTG card art

Image courtesy of Scryfall.com

Red Removal That Shines in Limited Formats

When you’re drafting or playing sealed, the red removal suite often feels like a sprint race: you need quick answers, you want to push damage through, and you’re wary of opponents curating a big threat that curbs your tempo. Brittle Blast slides into that role with a spicy twist that’s especially potent in digital-only formats like Alchemy: Innistrad. This is a 2 colorless and red mana (2R) instant from the Alchemy: Innistrad set, a rarity labeled uncommon, designed for Arena-style play. The card’s straight-forward burn—5 damage to a target creature or planeswalker—feels familiar, but its text adds a perpetual twist: creatures and planeswalkers your opponents control gain “If this permanent would die, exile it instead.” That mechanic reframes how you think about removal in a blink-and-you-miss-it moment, 🧙‍♂️ and it makes the battlefield feel less predictable in the heat of a draft round. 🔥

In limited, tempo matters as much as raw power. Brittle Blast offers an efficient answer to a key threat, while also shaping future combat decisions because any creature that would die instead winds up exiled. That exile clause is a double-edged sword: it prevents your opponent from losing a blocker in a single swing, but it also removes a potential resource they could recast or recur later through limited sets’ mechanics. In practice, this means you can pressure overwhelms by turning lethal trades into safer trades for you while keeping a surprising amount of x-factor on board. It’s not about cleanly “removing” a threat from the game; it’s about bending the rules of engagement to your advantage in the moment. ⚔️

What to Expect at the Table

  • Damage with deliberation: The 5 damage is a meaningful chunk for most early-to-mid game creatures and planeswalkers in limited, allowing you to take down a midrange flyer or a problematic blocker with confidence.
  • Exile as a planning tool: The replacement effect that exiles future “would die” events on your opponent’s side reshapes how opponents present their boards. You’ll notice they may avoid lethal trades, knowing their threats will exile rather than hit the graveyard. That can slow their development and buy you extra turns to set up a topdeck plan. 🧙‍♂️
  • Color identity and archetypes: Red removal shines in archetypes that lean on aggressive starts or tempo-based strategies. In Alchemy: Innistrad, you’ll see red paired with fast creatures and efficient combat tricks, turning removal into a true tempo play rather than a pure removal spell.
  • Limitations in a sealed landscape: Because this card is from a digital-sculpted subset, it’s not a traditional standard-legal pick. In sealed, Brittle Blast helps you close games when you’re trying to push through a final 5–7 damage swing, but you’ll want to balance it with other threats and answers to avoid over-committing your mana to removal that delays your own threats.

For collectors and designers, Brittle Blast is a fascinating study in risk and reward. A spell that’s thematically tied to fragile moments—blasts that crack the surface and bend outcomes—translates into a mechanical identity that’s both satisfying to cast and a little mischievous to play against. The art by John Stanko captures that moment of brittle tension, a small explosion ready to ripple through the board, and the digital finish of the card mirrors that crisp, explosive moment in a way that feels tailor-made for Arena’s pacing. 🎨

“Sometimes the best removal isn’t removing, it’s altering the board state in a way your opponent didn’t see coming.”

Drafting and Gameplay Tips

  • Prioritize early threats and removal balance. If you land Brittle Blast early, you have a live answer to a wide range of early aggression, and you’re setting up later turns where you can finish with two-punch damage to a planeswalker or a stubborn blocker. 🧙‍♂️
  • Play around the exile trigger. When you’re on the play or the stack, consider how much pressure you can apply before your opponent’s board stabilizes. The exile effect can swing the late game in your favor if you time your attacks to deny them value from their dying creatures. 🔥
  • Variant line: target a planeswalker when you can’t afford to let it stay, and the damage plus exile mechanic can create a tempo swing that snowballs into a win.
  • Keep an eye on your mana curve. With a 3-mana cost (2R) instant, you’ll want other cheap plays in your deck to ensure you can cast Brittle Blast on curve, ideally on turns 3 or 4 when your opponent is still building their resources. 🧩
  • In sealed, evaluate the density of targets in both your deck and the opponent’s. If your pool is rich with large threats, Brittle Blast can be a key friction point that buys you critical turns; in a leaner pool, you may lean more into pure removal or a different arc of the color spectrum.

Design-wise, Brittle Blast demonstrates how a single spell can shape a limited meta when it rewards timing and sequencing as much as raw effect. It’s a reminder that red isn’t just about flashy damage—it's about pressure, psychology, and the way a well-timed blast can tilt the entire game. And in the mood-lit world of Innistrad’s alchemical experiments, that tilt can feel almost cinematic. 💎

For players who love the thrill of tricky interactions, Brittle Blast is a card you’ll remember long after the draft curtains close. It’s not a one-card win condition, but it’s a strategic tool that rewards careful planning and a little bit of misdirection. And in the end, isn’t that what red does best? 🧙‍♂️🔥

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Brittle Blast

Brittle Blast

{2}{R}
Instant

Creatures and planeswalkers your opponents control perpetually gain "If this permanent would die, exile it instead." Brittle Blast deals 5 damage to target creature or planeswalker.

ID: 3d956b50-d5c4-4554-93ff-f1ed545d9abf

Oracle ID: 4c095e91-b6ab-417f-94f3-684e64259f97

Multiverse IDs: 548263

Colors: R

Color Identity: R

Keywords:

Rarity: Uncommon

Released: 2021-12-09

Artist: John Stanko

Frame: 2015

Border: black

Set: Alchemy: Innistrad (ymid)

Collector #: 37

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — legal
  • Timeless — legal
  • Gladiator — legal
  • Pioneer — not_legal
  • Modern — not_legal
  • Legacy — not_legal
  • Pauper — not_legal
  • Vintage — not_legal
  • Penny — not_legal
  • Commander — not_legal
  • Oathbreaker — not_legal
  • Standardbrawl — not_legal
  • Brawl — legal
  • Alchemy — not_legal
  • Paupercommander — not_legal
  • Duel — not_legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — not_legal

Prices

Last updated: 2025-11-15