Image courtesy of Scryfall.com
Origin Story and Set Context
Few crossover moments land with the gleam of a meteor and the cheerful squawk of a chocobo, but Choco-Comet fuses both in a way that feels earned and utterly playful 🧙♂️. This red sorcery from the Final Fantasy expansion arrives with a roar: you pay X mana plus {R}{R}, and you unleash X damage to any target, as if a comet had chosen your foe as its runway. The spell’s raw power is tempered by a second gift—an emerald-green token that lands with wings and a purpose. Create a 2/2 green Bird creature token with a neat kicker: whenever a land you control enters the battlefield, this Bird gets +1/+0 until end of turn. It’s a spicy duo of immediate removal and a potential late-game board swing, all wrapped in a chocobo-charged glaze 🔥🪶.
The card’s set, Final Fantasy, is part of Wizards of the Coast’s Universes Beyond initiative—a bold bridge between beloved video-game mythos and the enduring MTG multiverse. Choco-Comet sits within a 2015-style frame that nods to classic Magic while leaning into the modern cross-media storytelling that fans adore. The flavor text on the card—“The other colorations of chocobo tend to be quite violent, giving rise to the saying: 'Yellow, best for riding; aught else, best be hiding.'”—paints a wink-filled picture of chocobos as both cute ride-alongs and unpredictable chaos machines. It’s a reminder that in the MTG cosmos, even a fluffy bird token can have a battlefield baptism by fire, especially when the chase involves a blazing comet of red mana 💥🎨.
How the origin and set context shape gameplay
Choco-Comet is an unusual marriage of a direct-damage spell and a token-producing engine. The cost, {X}{R}{R}, pushes you toward explosive starts or midrange control plans that suddenly flip a game with a single blast. The ability to deal X damage to any target makes it an all-purpose removal spell—remove a problem creature, blast a planeswalker, or finish off an opponent who overextended. In Commander or cube environments, the X component scales with your available mana, encouraging you to stack mana rocks and fetch lands to grow the X value as the game unfolds. The immediate consequence is satisfying, but the real charm is the Bird token that follows—a green token that becomes more dangerous as your board state expands with lands 🧙♂️🔥.
That Bird token is a micro-lab for synergy. When a land you control enters the battlefield, the token gets +1/+0 until end of turn. In practical terms, a single land drop can push the Bird to 3/2 or even 4/3 if you chain multiple land enters in a turn with effects like Stone Rain-style resets or fetch lands. This creates a feedback loop: you ramp, you cast Choco-Comet for bigger X, you buff the Bird with every land entry, and you threaten with both direct damage and a growing flight of critters 🐦💎. It’s a design that rewards planning and tempo, not just raw power—an elegant blend of red’s impulsive tempo and green’s land-centric resilience.
The flavor and play pattern celebrate chocobos as legendary steeds that can carry glory and chaos in equal measure—yellow might be best for riding, but red’s comet-carved shock can stun an opponent just long enough for a flock of Bird tokens to swoop in.
Design notes: color, lore, and collector appeal
Color-wise, Choco-Comet sits squarely in red, with a green token as a tasty counterpoint. The red focus on direct damage is complemented by the green creature token’s potential for incremental power through land enters. The card’s foil and non-foil variants add collector value, and its rarity as uncommon makes it a welcome addition to casual decks and build-arounds that love reunions of red chaos and green resilience. The Final Fantasy set badge and Universes Beyond affiliation give it an aura of cross-media myth—these are not just cards, but conversation starters at local game nights and on MTG forums where nostalgia meets new-school mechanics 🧩💎.
From a design perspective, the combination exemplifies a trend in modern MTG where a single spell can offer immediate disruption and a deck-wide engine, encouraging players to consider how lands enter the battlefield—whether via fetches, brings into play effects, or experimental ramp. It invites you to imagine a turn where you cast Chirpy Comet for a moderate X, wipe a blocker, and watch your Bird token become a nimble, buffed scout that travels with your lands like a caravan of green swallows—flashing red against a backdrop of neon spells and metal-on-metal clashes ⚔️🎲.
Practical gameplay tips
- Ramp aggressively to increase X. The bigger the X, the sweeter the payoff when you wipe a threat and drop a sturdy Bird with a buffing turn later in the same sequence.
- Plan land drops to maximize the Bird’s buff. In decks with multiple land enters, the token can swing a small advantage into a sizable edge by the end of the turn.
- Use Choco-Comet as both removal and win condition. Pair it with incremental damage sources or direct burn to close out games when your Bird tokens start connecting with the foe’s life total.
- In multisets or commander variants, the card’s flexibility shines. You can target blockers, but you can also pivot to direct damage to the opponent—especially in red-led strategies that enjoy card draw and pressure from multiple angles.
- القيمة: keep an eye on protection-needed threats. If your opponent has hexproof or indestructible critters, you might need to stack multiple damage sources or pair this spell with removal that can bypass unusual defenses.
As a package, Choco-Comet is a celebration of crossover magic—an MTG card that sparks conversation while delivering real-game value. Its flavor, its mechanics, and its art all join to remind players that every set, even one born from a beloved video game universe, can feel like a fresh, cinematic entry into the long, bright saga of Magic: The Gathering. And yes, the chocobo nods are adorable and strategic in equal measure 🧙♂️🔥🎨.
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Choco-Comet
Choco-Comet deals X damage to any target.
Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
ID: 8d8d3903-a7f4-4cd8-8d29-b4a173e4fbb2
Oracle ID: 07b28ed7-eab8-4560-9994-3befcba876d3
TCGPlayer ID: 634050
Cardmarket ID: 827745
Colors: R
Color Identity: R
Keywords:
Rarity: Uncommon
Released: 2025-06-13
Artist: Fiona Hsieh
Frame: 2015
Border: black
EDHRec Rank: 13809
Penny Rank: 4934
Set: Final Fantasy (fin)
Collector #: 132
Legalities
- Standard — legal
- Future — legal
- Historic — legal
- Timeless — legal
- Gladiator — legal
- Pioneer — legal
- Modern — legal
- Legacy — legal
- Pauper — not_legal
- Vintage — legal
- Penny — not_legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — legal
- Brawl — legal
- Alchemy — legal
- Paupercommander — not_legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — not_legal
Prices
- USD: 0.10
- USD_FOIL: 0.15
- EUR: 0.07
- EUR_FOIL: 0.15
- TIX: 0.03
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