Correlations Between Set Type and Meta for Dragon Throne of Tarkir

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Dragon Throne of Tarkir card art by Daarken

Image courtesy of Scryfall.com

Dragon Throne of Tarkir: a Case Study in Set Type and Meta

In the sprawling tapestry of Magic: The Gathering, some artifacts tell a story about how the very architecture of a set shapes what shows up on the battlefield. Dragon Throne of Tarkir, a rare Legendary Artifact — Equipment from Khans of Tarkir, is a perfect lens for this discussion. With a mana cost of 4 and an equip cost of 3, it’s not the flashiest drop, but its presence ripple-strikes the board in ways that reveal the subtle dance between set design and meta evolution 🧙‍♂️🔥.

First, a quick snapshot of the card itself: Dragon Throne of Tarkir is colorless in identity, a true artifact that slides into any deck seeking to leverage a big-powered centerpiece. Its oracle text grants the equipped creature defender and an activated ability: "{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power." That means the power of the equipped creature directly fuels a temporary surge for your whole board. The equipment cost is a moderate {3}, which fits neatly into midrange plans that want to pivot from defense to a sudden alpha strike. Flavor text—“What once soared high above Tarkir is now reduced to a seat.”—tips its hat to Tarkir’s layered lore, where power and rank shift with the changing seats of dragons and warlords 🐉⚖️.

  • Name: Dragon Throne of Tarkir
  • Mana cost: {4}
  • Type: Legendary Artifact — Equipment
  • Rarity: Rare
  • Oracle text: Equipped creature has defender and "{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power." Equip {3}.
  • Flavor text: What once soared high above Tarkir is now reduced to a seat.

Correlating set type with meta dynamics

Khans of Tarkir broke the usual block rhythm with a strong emphasis on clans, agility, and a deliberate split between color pairs. The set type—expansion within a block—often nudges designers toward modular archetypes rather than the bomb-heavy resonance you might see in a core set. Dragon Throne of Tarkir is a perfect example of a card that benefits from a meta that values resilience and board-wide tempo shifts. In formats where big creatures are common and combat tricks are plentiful, an equipped creature with defender might seem conservative at first glance. Yet the true engine is the activated ability that amplifies all your creatures when the situation calls for it, especially against entrenched boards or one-shot haymakers that try to end games before you’re ready 💎⚔️.

From a gameplay standpoint, the defender clause turns Dragon Throne into a strategic eeny-meeny: you must choose when to unleash the buff. If you drag this onto a pumped blocker or a wall with significant power, the payoff is a dramatic swing for your team on the next combat step. The trick is that X scales with the equipped creature’s power, so a high-power behemoth can suddenly inflate your whole army, turning a defensive posture into a punishing onslaught. This kind of scaling mechanic is a hallmark of artifact support in set designs that lean into "colorless power" and synergy with large creatures, a thread you can trace through many Tarkir-era cards that reward heavy-pump plays and big board states 🧙‍♂️🎲.

The meta signal here is subtle but telling: equipment that amplifies other creatures often underpins midrange and board-control archetypes rather than pure aggro or pure control. In Khans of Tarkir, artifact and power-based buff strategies can coexist with the clan-centric dynamics of Jeskai, Mardu, Abzan, Sultai, and Temur. Dragon Throne’s colorless identity makes it a flexible inclusion in multi-color decks that want ammunition for later turns, especially in formats where big blockers or token swarms form the backbone of the late game 🔥🛡️.

Design, rarity, and collector vantage

As a rare artifact from an expansion set, Dragon Throne of Tarkir embodies the era’s penchant for bite-sized, highly interactive tools rather than pure stand-alone finishers. Its power-to-buff ratio invites clever deck-building decisions: you’re not just playing a card; you’re engineering a moment where your board flips from defensive to devastating in a single activation. The art by Daarken, paired with a bold frame from the 2015 era, reinforces the sense of a throne that once commanded the skies now anchoring a grounded war. In collector terms, the card’s market snapshot—around modest foil and nonfoil values in the vicinity of a few dollars—reflects its status as a sought-after but accessible piece, especially for Vintage and Commander circles where colorless, non-legendary artifacts often shine in the right decks. The presence of a ready-made board-wide buff in a single card helps explain why people still chase it in casual and cube environments, even if it’s not a staple in every meta 🧪💎.

For players chasing value, Dragon Throne’s price tangibles sit alongside its strategic tangibles. Its rarity and the potential power spike offered by a well-timed activation create a dynamic trade-off: you pay upfront for the possibility of a game-changing swing later. In practice, savvy players pair it with creatures that can either escalate power safely or survive the temporary buff long enough to maximize the impact. In Commander circles, where board stalls are common, Dragon Throne can spark surprising comebacks by turning a few mid-range creatures into a formidable chorus of trampling threats ⚔️🎨.

Practical takeaways for your builds

If you’re contemplating incorporating Dragon Throne of Tarkir into a deck, here are a few ideas to keep in mind:

  • Attach it to a creature with solid power and reliable protection to maximize X in the buff phase.
  • Pair with pump spells or power-tumping effects so the buff scales quickly, creating late-game stochastic turns 🌟.
  • Consider token or swarm strategies that benefit disproportionately from the trample boost granted to all your other creatures.
  • In multiplayer formats like Commander, the extra hunger of large boards can create multi-way stakes—plan for removal and tempo disruption accordingly.

As meta narratives evolve, artifacts that can pivot a board state with a single activation remain evergreen in the sense that they reward thoughtful timing and board awareness. Dragon Throne of Tarkir embodies a quiet, resilient design ethos: power, defense, and a bold, board-wide payoff all wrapped in a single, elegant package 🧙‍♂️💥.

Shop talk and a product nod

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Dragon Throne of Tarkir

Dragon Throne of Tarkir

{4}
Legendary Artifact — Equipment

Equipped creature has defender and "{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power."

Equip {3}

What once soared high above Tarkir is now reduced to a seat.

ID: d508e6a6-034c-424d-993e-7354ce212f13

Oracle ID: 93e40d56-18fd-42e1-a598-636aab79b836

Multiverse IDs: 386523

TCGPlayer ID: 92834

Cardmarket ID: 269357

Colors:

Color Identity:

Keywords: Equip

Rarity: Rare

Released: 2014-09-26

Artist: Daarken

Frame: 2015

Border: black

EDHRec Rank: 6159

Penny Rank: 12062

Set: Khans of Tarkir (ktk)

Collector #: 219

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — legal
  • Timeless — legal
  • Gladiator — legal
  • Pioneer — legal
  • Modern — legal
  • Legacy — legal
  • Pauper — not_legal
  • Vintage — legal
  • Penny — legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — not_legal
  • Brawl — legal
  • Alchemy — not_legal
  • Paupercommander — not_legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — not_legal

Prices

  • USD: 0.47
  • USD_FOIL: 1.06
  • EUR: 0.24
  • EUR_FOIL: 0.72
  • TIX: 0.02
Last updated: 2025-11-14