Image courtesy of Scryfall.com
Multiplayer Mastery with an Artifact Ally
In the sprawling, sandboxed chaos of Commander, every card has a moment to shine—and Cyberman Patrol? It’s the kind of card that quietly asks you to lean into the big, bold reality of multiplayer formats. This Doctor Who crossover artifact creature is a 2/2 for 2 mana, a perfectly serviceable body to dump into the graveyard of your plan while you figure out how to bend the table to your will. But what truly makes it sing in multiplayer is its evergreen anthem: artifact creatures you control have afflict 3. 🧙♂️🔥💎
Afflict is a flavor of inevitability in combat math. When a creature with afflict 3 becomes blocked, the defending player loses 3 life. In a three- or four-player game, that means the board not only pressures blockers but also subtly bleeds the whole table—political by nature, punishing by design. Cyberman Patrol doesn’t need to be a surgical combo piece to be valuable; it’s a prophylactic force multiplier for any artifact-heavy deck that wants to turn combat into a pressure engine. And because it’s colorless, it slots neatly into many Commander builds without worrying about mana-screw politics. ⚔️🎲
Obey or you will be destroyed. Flavor text from Cyberman Patrol
Let’s talk about the card in flavor terms first. The Doctor Who setting of this card gives it a distinct thematic hook: a soulless, efficient machine coercing obedience. In play, that flavor translates into a very real meta effect. You can run a lean artifact creature shell—rocks, tokens, and a few big payoffs—and suddenly your small army becomes a creeping pressure machine. Your opponents will think twice before declaring a first strike into your board when they know a single blocked attack could cascade into life loss for the defending players. That is the kind of social leverage multiplayer formats reward: the ability to shape combat to your advantage without high-risk, splashy combos. 🧙♂️🔥💎
From a practical deckbuilding perspective, Cyberman Patrol wants to live where artifact synergy thrives. If you’re leaning into a light artifacts theme, you’ll value ramp that accelerates your board state: mana rocks, cheap drop artifact creatures, and draw engines that let you amass a quick number of artefacts onto the battlefield. The card’s mana cost of 2 generic makes it accessible on Turn 2 or 3, and its 2/2 floor means it can hold its own while you assemble a bigger machine. As the board grows and you stack more artifact creatures, the afflict aura compounds the pressure point—defenders feel the heat not only from your attackers but from the subtle, ever-present threat of losing life when blocks occur. It’s not a one-card solution, but it’s a steady cooker that fits naturally into a multiplayer strategy. 🧙♂️🎨
Strategy tips for the table
- Play tempo with predictable threats. A 2/2 for 2 is not glamorous, but in multiplayer the value is incremental—your opponents’ life totals are the real resource you’re compressing. A few Cyberman Patrols on the board keep pressure on multiple players without overcommitting other than the mere presence of fixtures that turn afflict into repeated life loss. ⚔️
- Pair with armor for artifacts. Cards that protect or proliferate your artifact army—think of ways to untap, draw, or tutor for more artifacts—amplify the Patrol’s always-on buff. A robust artifact suite can turn a modest 2/2 into a terrifying clock against the table.
- Politick with blockers. In a pod, the defending player is often the player who ends up with the least life after blocks. Cyberman Patrol nudges decisions toward the defense of weaker players, potentially igniting table talk that benefits your plan over time. 🧙♂️🔥
- Don’t overextend into removal wars. In Commander, question is whether you can protect the Patrol long enough to sustain the afflict engine. Choose a defensible board state and back it up with resilience—artifact recursion or protection spells are your friends.
Price-wise, this uncommon from the Doctor Who set sits in a comfortable niche for many collectors and players who enjoy Universes Beyond flavor. With occasional foil variants, the cardcake of the pool becomes a little sweeter for those chasing the thrill of artifact tribal builds. The card’s non-mana identity also means you’re free to slot it into decks that already spin around colorless and artifact synergies. And if you’re curious about the broader market, you’ll find various price points across printings—yet the core experience remains consistent: a dependable 2-drop with a built-in combat engine that scales with your board. 💎
In the grand tapestry of multiplayer formats, Cyberman Patrol is not about ego wins on one turn. It’s about shaping the social combat of the table and giving artifact-heavy decks a reliable, repeatable engine to press opponents’ life totals toward critical thresholds. The Doctor Who universe provides a neat narrative layer, but the practical impact is all about how you leverage tempo, pressure, and politics in a 3- to 4-player environment. And for fans who savor the blend of sci-fi flavor with card-game strategy, it’s a small but satisfying nod that you’re in the right circle of the table—where steel meets strategy, and every block could tilt the life ledger. 🧙♂️⚔️🎲
Beyond the strategic side, the card’s lore and design remind us why artifact creatures often anchor multiplayer formats. The synergy of a colorless engine, a crisp ability, and a memorable flavor text helps this card stand out in a sea of legends and myths. If you’re collecting Doctor Who crossovers or simply chasing that reliable, creature-based pump for artifact decks, Cyberman Patrol earns its keep on the battlefield with quiet efficiency and a dash of nostalgic fire. 🎨
Neon Magsafe Phone Case with Card HolderMore from our network
- https://wiki.digital-vault.xyz/wiki/post/pokemon-tcg-stats-rayquaza-star-card-id-ex8-107/
- https://crypto-acolytes.xyz/blog/post/the-most-iconic-arcade-bosses-that-shaped-retro-gaming/
- https://blog.crypto-articles.xyz/blog/post/pudgy-penguins-risks-thin-liquidity-and-on-chain-volatility/
- https://crypto-acolytes.xyz/blog/post/nft-stats-ape0x-gang-ceo-from-ape0x-collection/
- https://wiki.digital-vault.xyz/wiki/post/pokemon-tcg-stats-terapagos-ex-card-id-sv07-173/
Cyberman Patrol
Artifact creatures you control have afflict 3. (Whenever a creature with afflict 3 becomes blocked, defending player loses 3 life.)
ID: 566ae475-48cd-42d0-8d96-168529b2180d
Oracle ID: 1e51fab7-3ca5-4fbb-a1e9-b39c842895e8
Multiverse IDs: 634869
TCGPlayer ID: 519738
Cardmarket ID: 738816
Colors:
Color Identity:
Keywords:
Rarity: Uncommon
Released: 2023-10-13
Artist: Anton Solovianchyk
Frame: 2015
Border: black
EDHRec Rank: 2578
Set: Doctor Who (who)
Collector #: 174
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — not_legal
- Timeless — not_legal
- Gladiator — not_legal
- Pioneer — not_legal
- Modern — not_legal
- Legacy — legal
- Pauper — not_legal
- Vintage — legal
- Penny — not_legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — not_legal
- Alchemy — not_legal
- Paupercommander — not_legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — not_legal
Prices
- USD: 3.81
- USD_FOIL: 5.82
- EUR: 3.90
- EUR_FOIL: 6.95
More from our network
- https://rusty-articles.xyz/tmpx13yctw8/e051b9cb.html
- https://crypto-acolytes.xyz/blog/post/nft-stats-mifgen767-from-mifella-genesis-collection/
- https://crypto-acolytes.xyz/blog/post/nft-stats-memeverse-207-from-memeverse-collection/
- https://transparent-paper.shop/blog/post/parallax-unlocks-distance-to-distant-hot-blue-star/
- https://blog.zero-static.xyz/blog/post/heracross-rarity-distribution-analytics-in-pokemon-tcg/