Forecasting Garruk's Uprising: Long-Term Green MTG Value

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Garruk's Uprising by Wisnu Tan — Foundations vintage-style enchantment art showing verdant energy and primal wilds

Image courtesy of Scryfall.com

Long-Term Green MTG Value: Forecasting Garruk's Uprising

Green has long mastered the art of turning incremental advantage into a board state that won’t quit. Garruk's Uprising fits that philosophy like a perfectly sharpened blade in a Jund doorway—quiet, efficient, and relentlessly effective as the game compounds in your favor 🧙‍♂️🔥. This Foundations enchantment leans into a classic green pattern: you plant a big creature, the battlefield swells with your force, and every large arrival becomes a card-draw engine. In terms of long-term value, it’s a card that rewards you for the size and tempo of your creatures, while quietly stacking card advantage as you scale your board presence ⚔️💎.

From a finance perspective, Garruk's Uprising sits at an approachable price point today, with a non-foil around the mid‑50-cent range and foil nudging past a dollar in many markets. That low entrance price makes it a compelling speculative entry for green-focused commanders or ramp-heavy decks that tend to curate a stable, late-game payoff. The card’s enduring value is less about a meteoric spike and more about steady demand in EDH/Commander circles where big green creatures and draw triggers shine. Its EDHREC rank sits modestly in the conversational zone, reminding us that while it’s not a slam-dunk staple, it has a dedicated fanbase and reliable play patterns that can persist through rotations and meta shifts 🧙‍♂️🎲.

Key to its long-term appeal is the evergreen concept of power thresholds. The aura of “creatures you control have trample” is not merely a stat boost; it accelerates your entire plan. Trample lets you ride over blockers with a bigger-than-life army, and the enters-the-battlefield draw synergy rewards players who can deliver a 4-power or greater creature consistently. In practice, this means Garruk's Uprising thrives in ramp builds and green stompy shells that aim for 4+ power creatures by turn four or five. The card rewards tempo, while also rewarding late-game value by turning big tribe arrivals into repeated card draws. It’s a strategy DNA that tends to weather shifting metas better than many single-purpose cards 🧙‍♂️🔥.

Card snapshot: what makes Garruk's Uprising tick

  • Mana cost: {2}{G} (CMC 3) — a friendly early investment for green-heavy decks.
  • Type: Enchantment — a durable add-on that stays on the battlefield once cast.
  • Set: Foundations (fdn), a Foundations-era core set that emphasizes practical, evergreen design.
  • Rarity: Uncommon — accessible to a wide swath of players and collectors alike.
  • Oracle text: When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. Whenever a creature you control with power 4 or greater enters, draw a card.
  • Colors: Green — green’s hallmark advantage engine: ramp, big bodies, and value from creature-heavy boards.
  • Lore & design vibe: The card embodies green’s primal energy: your growing army becomes your lifeline for card advantage, echoing Garruk’s wilderness ethic and the weight of a massive battlefield presence.
  • Market snapshot: Non-foil around $0.58; foil around $1.09 (as listed, with variation by retailer and edition). A stable, approachable entry for collectors and players alike 📈💎.

Strategically, the card shines in decks that can reliably deliver 4-power or greater creatures and maintain pressure. It’s less about a one-card finisher and more about a sustained engine: each big creature entering the battlefield triggers a draw, and the “creatures you control have trample” clause compounds the effect by ensuring that your threats are both unignorable and efficient. For budget-minded players, Garruk's Uprising offers a pathway to card advantage without relying on fragile card draw spells that get pitched to removal. For collectors, the Foundations print adds historical flavor to a green enchantment that feels timeless in spirit 🧙‍♂️🎨.

From a gameplay-design standpoint, the card also behaves like a micro-anthem with a built-in card draw cadence. It rewards you for a plan that already benefits from green’s hallmark strengths: ramp, large creatures, and robust board presence. Pair it with enter-the-battlefield triggers and other card-draw engines to create a ladder of value that grows faster the longer a green deck can keep the battlefield populated. And when you pair Garruk's Uprising with token generators or creatures that enter with high power, you unlock a recurring draw engine that can outpace opponents who rely on slower, single-shot engines 💥⚔️.

As the market for MTG continues to evolve, the question isn’t just “How good is Garruk’s Uprising?” but “How well does green’s tempo-and-attrition toolkit age?” The card’s longevity lies in its alignment with evergreen green strategies: ramp, power thresholds, and broad applicability across formats where big creatures and card advantage coexist. If you’re building toward a durable green plan in Commander or casual Modern/Legacy-style environments, Garruk's Uprising is a natural fit that tends to stay relevant as new sets introduce bigger threats and more efficient draw engines 🧙‍♂️💚.

On a lighter note, the moment-to-moment thrill of watching your board swell with power is exactly the kind of nostalgia that MTG fans chase. The art by Wisnu Tan carries that lush, forest-bloom energy—an aesthetic reminder that sometimes the best investments are the ones that look as good as they function. And if you’re looking to celebrate your green devotion with a practical, stylish accessory, consider pairing your build with a Neon Card Holder Phone Case with MagSafe Impact Resistant—perfect for deck tech notes, travel, and connoisseur-level nerdy style on the go 🔥🎨.

Neon Card Holder Phone Case with MagSafe Impact Resistant

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Garruk's Uprising

Garruk's Uprising

{2}{G}
Enchantment

When this enchantment enters, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)

Whenever a creature you control with power 4 or greater enters, draw a card.

ID: 4805c303-e73b-443b-a09f-49d2c2c88bb5

Oracle ID: 3127ae9b-a7a7-43ec-89d7-688f8445b33d

Multiverse IDs: 679962

TCGPlayer ID: 591806

Cardmarket ID: 797284

Colors: G

Color Identity: G

Keywords:

Rarity: Uncommon

Released: 2024-11-15

Artist: Wisnu Tan

Frame: 2015

Border: black

EDHRec Rank: 99

Penny Rank: 3042

Set: Foundations (fdn)

Collector #: 220

Legalities

  • Standard — legal
  • Future — legal
  • Historic — legal
  • Timeless — legal
  • Gladiator — legal
  • Pioneer — legal
  • Modern — legal
  • Legacy — legal
  • Pauper — not_legal
  • Vintage — legal
  • Penny — not_legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — legal
  • Brawl — legal
  • Alchemy — legal
  • Paupercommander — not_legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — not_legal

Prices

  • USD: 0.58
  • USD_FOIL: 1.09
  • EUR: 0.53
  • EUR_FOIL: 0.76
  • TIX: 0.03
Last updated: 2025-11-14