Image courtesy of Scryfall.com
From Laughter to Lore: Exploring how parody and seriousness collide in MTG art
Magic: The Gathering has always walked a tightrope between mythic grandeur and cheeky mischief. Some of the most enduring images lean into epic gravity—dragons clawing through ash skies, wizards muttering around glowing artifacts, war drums echoing across ruins. And then there are cards that lean into a wink and a grin, where illustration and flavor text invite you to savor the moment as much as the mechanics themselves. The goblin-centric Mogg Cannon is a perfect case study in how parody and seriousness can coexist on a single card, drawing players in with a smile and then pinching their strategic instincts with a clever line of play 🧙♂️🔥💎.
Hailing from Tempest’s era of shadowy stories and jagged landscape, Mogg Cannon is a colorless artifact that costs a modest two mana. Its rarity is uncommon, a nod to the idea that humor can be a well-worn but valuable weapon in a colorless toolkit. The illustrated chamber is a carnival of goblin engineering: a green-skinned tinkerer perched beside a barrel-busting contraption, gears spinning with a +1/+0 jolt and a hint of danger as sparks sizzle in the air. The flavor text—“Moggs never volunteer for anything twice.”—channels that mischievous goblin ethos and sets the tone for a card that wants you to laugh, then think about timing and risk in equal measure 🎨⚔️.
The artist for this piece, Mike Raabe, crafts a composition that feels almost kinetic—the cannon’s barrel tilts forward, the goblin’s grin is a well-timed wink, and the machinery’s metal glints suggest impending chaos. It’s a style that sits humorously beside Tempest’s more somber atmosphere, yet it still respects the era’s penchant for bold, exceptional character design. The contrast here is deliberate: a playful image that doesn’t undermine the card’s seriousness, but rather heightens it by presenting a tiny, perfectly calibrated paradox on the battlefield 🧙♂️🎨.
Flavor meets function in a card that dares you to consider not just what you cast, but how you wield it: “T: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at the beginning of the next end step.”
On the surface, this artifact looks like a straightforward tempo tool: give a creature a one-turn upgrade and flight, then remove it from the board at end step. But the art makes you pause. The goblin’s overconfident swagger hints at the archetypal goblin gambit—risk for reward, a blast of chaos you’re willing to gamble with. The flying perk amplifies the spectacle: a tiny goblin device turning a land-bound ally into a sudden sky-slinging threat, only to vanish from existence with the last spark of the turn. It’s precisely this interplay between a riotous image and a precise, almost clinical mechanical outcome that defines how parody cards can feel deeply strategic while still delivering a quick laugh 💎🔥.
From a gameplay perspective, Mogg Cannon asks questions about tempo and resource management. Do you deploy it early to swing a fragile board state in your favor, or hold it as a surprise to outpace an opponent’s defenses? The combination of +1/+0 and flying means you’re not just tipping your creature into the air—you’re rewriting the combat math for a single turn. The fact that the creature is destroyed at the next end step ensures that the gain is temporary, a perfect echo of the card’s humor: even when you soar, you’re not guaranteed a lasting payoff. This tension between ephemerality and impact is a subtle, masterful bit of design that fans of dated and modern mechanics can appreciate 🧙♂️⚔️.
Tempest, released in 1997, is a treasure trove of such contrasts. It’s a set known for its gritty, edge-of-the-world feeling, yet Mogg Cannon slips in with a grin that reminds us that even in the bleak, goblin ingenuity often steals the show. The card’s colorless identity underscores the universality of its mechanic—any deck, any strategy, could benefit from a well-timed boost and a dash of reckless spectacle. The artwork, with its juxtaposition of whimsical goblin engineering and the heavy-metal vibe of a battlefield artifact, embodies the period’s love of blending humor with harsh realities on the same battlefield ⚔️🎲.
Collectors often weigh the value of these pieces not merely in dollars but in the memory they evoke. Mogg Cannon is a reminder that MTG’s art is more than window dressing; it’s a storytelling engine that can propel a casual moment into a memorable game night. While today’s prices on Scryfall indicate it’s a player-friendly, non-foil, uncommon artifact (a few tenths of a dollar on average in USD), the real value lies in the grin it brings during a match and the nostalgia it stirs for players who cut their teeth on early goblin bombast. The craft of the piece—Raabe’s line work, the dynamic diagonal composition, and the gleam of rivets and steam—continues to resonate with veteran players and new collectors alike 🧡💎.
For fans who adore the dialogue between parody and seriousness, Mogg Cannon is a compact masterclass. It shows that a single card can wink at a pun while also delivering a deliberate, tactical turn on the board. The combination of its evocative flavor text, its playful yet precise mechanic, and its Tempest-era legacy makes it a standout example of how humor and gravity can walk hand in hand in the Magic multiverse 🧙♂️🎨.
Card spotlight: Mogg Cannon
- Name: Mogg Cannon
- Set: Tempest (1997)
- Type: Artifact
- Mana Cost: {2}
- Rarity: Uncommon
- Text: T: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at the beginning of the next end step.
- Flavor Text: Moggs never volunteer for anything twice.
- Artist: Mike Raabe
In the grand tapestry of MTG art, Mogg Cannon sits at a delightful crossroads where parody becomes lore, and the laughter of goblin ingenuity informs a set’s deeper strategic texture. It’s a reminder that oddball moments on the card front can spark serious decisions on the back end—and that art, more than any other element, can guide the way we feel about a card before we even read the rules. If you’re chasing a little whimsy alongside the grind of a tournament lineup, this artifact is a perfect spark to keep on the shelf or in a dice bag, ready to light a smile and a spark of strategic thought 🧙♂️🔥🎲.
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Mogg Cannon
{T}: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at the beginning of the next end step.
ID: 5ee64a77-5308-45c7-b865-400820968c74
Oracle ID: 710a51e1-a305-49b5-a429-0ff1a10244fa
Multiverse IDs: 4618
TCGPlayer ID: 5634
Cardmarket ID: 9023
Colors:
Color Identity:
Keywords:
Rarity: Uncommon
Released: 1997-10-14
Artist: Mike Raabe
Frame: 1997
Border: black
EDHRec Rank: 23926
Penny Rank: 16366
Set: Tempest (tmp)
Collector #: 298
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — not_legal
- Timeless — not_legal
- Gladiator — not_legal
- Pioneer — not_legal
- Modern — not_legal
- Legacy — legal
- Pauper — not_legal
- Vintage — legal
- Penny — not_legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — not_legal
- Alchemy — not_legal
- Paupercommander — not_legal
- Duel — legal
- Oldschool — not_legal
- Premodern — legal
- Predh — legal
Prices
- USD: 0.19
- EUR: 0.22
- TIX: 0.15
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