Genji Glove Sparks Crossover Demand from Non-MTG Collectors

In TCG ·

Genji Glove card art from the Final Fantasy crossover set in MTG

Image courtesy of Scryfall.com

Genji Glove: A Quiet Revolution in Crossover Collecting 🧙‍♂️🔥

When a card from a crossover set lands with the quiet confidence of a master swordsmith, you can feel the tremor in the market already. Genji Glove isn’t just a fixture on a collector’s shelf; it’s a lens into why non-MTG collectors—fans of Final Fantasy, lore junkies, and art connoisseurs—are suddenly peering into our multiverse with fresh curiosity. This rare artifact from the Final Fantasy expansion line has that rare combination of flashy power, sleek design, and a flavor that whispers of classic duels and neon-lit duelists. 🧙‍♂️⚔️

Design that speaks to both sides of the aisle

Genji Glove arrives as an Artifact — Equipment, with a straightforward five-mana investment, then a modest equip cost of three. That is deceptively simple for a piece of hardware that unlocks both the inherent raw speed of a double strike and a tactical double-dip in combat. The equipped creature doubles its threat in the air or on the ground, and the flavor text—“I must say, I quite enjoy these tussles.”—hints at the playful, competitive banter that defines so many great duels. Elizabeth Peiró’s art captures a fusion of ancient craftsmanship and futuristic edge, a perfect mirror to a crossover that bridges two beloved universes. 💎

But the real magic happens in the combat step logic. When the equipped creature attacks, if it’s the first combat phase of the turn, Genji Glove untaps it, and after this phase, an additional combat phase unfolds. It’s not just “attack twice”—it’s a tactical invitation to chain the tempo of a turn, reward timing, and incentivize mana ramps or flicker effects that extend your battlefield dominance. In practice, that means a deck built around Genji Glove can pivot between tempo and lethality in a heartbeat. The card’s rarity (rare) and its universes beyond PROMO lineage give it a collectible sheen that transcends standard tournament meta, appealing to players who adore the art, story, and cross-cultural magic of the set. 🔥

Stat-wise, Genji Glove stays colorless and relies on Equipment—an old staple of MTG design that remains deliciously relevant in Commander and Modern formats. The set’s inclusion in the Final Fantasy crossover is more than a gimmick; it’s a statement about how cross-promotional design can enrich gameplay without diluting MTG’s core identity. The card supports a vibe—one foot in the fantasy of the World of Final Fantasy, the other in the tactile, tactile dice-and-deck reality of MTG battles. It’s a bridge card, and bridges often become the most valuable real estate in a collector’s mind. 🧭🎨

For collectors, Genji Glove’s market signals are telling. Its price sits around modest territory (USD around the mid-single digits for non-foil, with foil options climbing higher). The card’s presence in the Final Fantasy set—paired with Universes Beyond branding—means it’s not just a staple in a casual collection; it’s a flagship piece for crossover enthusiasts who crave both nostalgia and a modern, competitive edge. The fact that the card has both foil and nonfoil printing, plus a striking art style, makes it a strong target for long-term appreciation as crossover narratives gain traction in popular culture. 💎

Ways to weave Genji Glove into your strategy

In the right build, Genji Glove is less about brute force and more about smart sequencing. Here are a few ideas to think about:

  • Tempo-forward Equip: Use Genji Glove to pressure opponents with double strikes and a potential extra assault. Pair it with low-cost creatures or clones that can re-enter combat phases for maximum value.
  • Flicker and Re-Activation: Effects that untap or reset artifacts/creatures can maximize the turn-swing window. The first combat phase untap synergy is a natural fit for decks that love multi-attack turns and mana-smoothing plays.
  • Commander Flex: In multiplayer formats, the ability to push a decisive second combat phase can swing a game, especially when boards are sticky and answers are limited. Genji Glove scales into late-game power without requiring a red-hot open mana window.

Beyond raw playability, Genji Glove also serves as a conversation piece in a broader collector’s narrative. Non-MTG fans who collect Final Fantasy memorabilia or who chase iconic crossover moments will be drawn to the card’s lore-friendly flavor and the striking, modern art. It’s a tangible piece of the wider magic that happens when two beloved universes collide—one that invites new fans into the MTG fold while rewarding long-time players with a fresh take on an evergreen artifact strategy. 🎲

As with any crossover card, the key is balance—how you frame it in a deck, how you showcase the art in a display, and how you tell the tale of Genji Glove to friends who might not yet have RTGed into our world. The Final Fantasy set and the Universes Beyond imprint make Genji Glove a talking point in coffeehouse discussions and online forums alike, a rare synergy of design, lore, and gameplay that resonates with both veterans and newcomers. ⚔️

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Genji Glove

Genji Glove

{5}
Artifact — Equipment

Equipped creature has double strike.

Whenever equipped creature attacks, if it's the first combat phase of the turn, untap it. After this phase, there is an additional combat phase.

Equip {3}

"I must say, I quite enjoy these tussles."

ID: f724dde1-84b0-4e3b-a9b8-44cd22bb9f79

Oracle ID: 8242cd78-6675-43b5-8924-0a88c3aa6f76

TCGPlayer ID: 634431

Cardmarket ID: 827787

Colors:

Color Identity:

Keywords: Equip

Rarity: Rare

Released: 2025-06-13

Artist: Elizabeth Peiró

Frame: 2015

Border: black

EDHRec Rank: 2495

Set: Final Fantasy (fin)

Collector #: 258

Legalities

  • Standard — legal
  • Future — legal
  • Historic — legal
  • Timeless — legal
  • Gladiator — legal
  • Pioneer — legal
  • Modern — legal
  • Legacy — legal
  • Pauper — not_legal
  • Vintage — legal
  • Penny — legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — legal
  • Brawl — legal
  • Alchemy — legal
  • Paupercommander — not_legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — not_legal

Prices

  • USD: 5.30
  • USD_FOIL: 7.61
  • EUR: 1.76
  • EUR_FOIL: 3.13
  • TIX: 0.02
Last updated: 2025-11-15