Image courtesy of Scryfall.com
Understanding Card Grading and Its Impact on Necropolis of Azar
Grading MTG cards is more than just slapping a numeric sticker on a sleeve. It’s about translating print quality, age, and preservation into a standardized language that buyers, sellers, and collectors can trust. When we talk about the role of PSA and BGS in card valuation, we’re talking about how a single card—like Necropolis of Azar, an enchantment from the quirky Astral Cards set—survives the test of time and custodianship. 🧙♂️🔥 For many collectors, the grade is a signal: this copy has withstood the test of weathered binders, chaotic trade nights, and the relentless glare of display cases. For others, it’s a reminder that even a common rarity can shine with the right, careful preservation. 💎
Necropolis of Azar is a black enchantment with a modest mana cost of 2BB. It’s not a flashy rare, but its mechanic has a certain old-school sorcery to it: whenever a non-black creature dies and goes to the graveyard, a husk counter appears on Necropolis of Azar. After five husk counters, you can pay 5 to create a Spawn of Azar token—an intriguing, swamp-walking black creature whose exact power and toughness are randomly 1–3. This token-generating dynamic gives the card a grindy, strategic feel that older formats often rewarded in casual decks. This background matters for grading because condition and presentation can influence how striking that text and the artwork remains once the card is out of a sleeve. 🧙♂️🎨
PSA vs. BGS: What graders actually assess
PSA and Beckett Grading Services (BGS) approach card evaluation with slightly different philosophies, but they share core pillars: centering, edges, corners, and surface. PSA leans toward a straightforward, uniform numeric scale (10 gem mint down to 1), widely recognized for speed and market familiarity. BGS, meanwhile, adds a layered subgrade system for four criteria and then assigns an overall grade. This can create a nuanced picture: a Necropolis of Azar slab might display subgrades like 9.5 for Centering, 9 for Edges, 9 for Corners, and 9 for Surface, culminating in a unified grade of 9.5. That granularity often appeals to collectors who want to understand exactly where the card shines or stumbles. ⚔️
Conditions matter more for older, non-foil printings where surface gloss, color consistency, and edge wear show pronounced signs of age. Necropolis of Azar’s 1997 frame and the Astral Cards’ specific print quirks mean that even a lightly played or well-preserved example can command a stronger price if the grade reflects pristine centering and intact edges. A high-grade Necropolis can be attractive to EDH enthusiasts who value graveyard interactions, while casual players might focus less on the slab and more on the playability of a nice, vintage copy. 🎲
What a grade communicates about value
Grading doesn’t manufacture rarity, but it can amplify perceived value. For Necropolis of Azar, a few dynamics come into play:
- Rarity vs. demand: As a common rarity in a less-remembered set, raw copies might dominate auctions for typical play. A PSA 9 or BGS 9.5 can still fetch a premium if the copy presents exceptionally well and the market is chasing vintage black enchantments with graveyard themes. 🔥
- Presentation and legibility: The legibility of the card’s text and the sharpness of the imagery matter. Necropolis’s ability to conjure a spawner token relies on readable rules text; any blur or misalignment in a slab can dampen perceived value. A well-centered card with clean borders and minimal edge whitening tends to perform better at the higher tiers. 🎨
- Subgrades as storytelling tools: For BGS slabs, subgrades tell a buyer exactly where the card excels or falls short. A high overall grade paired with decent subgrades still signals a collector-worthy piece, whereas a lower centering score might cap the premium even if the other facets look excellent. 🧭
- Market timing and cross-collections: Grading can unlock the card’s potential in dedicated MTG markets that prize condition more than some casual enthusiast circles. The Necropolis of Azar narrative—graveyard triggers and a token that taps into black’s risk-reward calculus—resonates with players who enjoy mid-range, board-affecting enchantments. ⚔️
For the modern market, the question isn’t just “What is this card worth?” but “What is this card worth in a graded state, and to whom?” A high-grade Necropolis of Azar can become a centerpiece for collectors seeking a complete, tabulated display of the Astral Cards era. It’s a reminder that grading is as much about narrative and preservation as it is about raw price tag. 🧙♂️💎
Narrative value: the art, the lore, the feel
The card’s art, attributed to Rob Alexander, carries a 1997-era charm that current artists sometimes chase but rarely replicate. The husk counters and the Spawn of Azar token evoke a fantasy microcosm where every graveyard step matters, and the token’s swampwalk adds a sly tactical layer. When you see a slabbed Necropolis of Azar, you’re not just looking at a number—you’re looking at a memory of tabletop nights spent debating graveyard shuffles and token economy. That emotional hook can influence willingness to pay for a higher grade, even when the play function is modest by modern standards. 🧙♂️🎲
If you’re thinking about grading your Necropolis of Azar, consider not only the potential price jump but also the enjoyment of owning a near-flawless snapshot from a bygone era. And if you’re browsing graded examples, don’t overlook how the grader’s subgrades align with your own hopes for long-term storage and exhibition. A little care now can help a future historian of the game appreciate the original print’s nuance in decades to come. 💎
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Necropolis of Azar
Whenever a non-black creature is put into any graveyard from play, put a husk counter on Necropolis of Azar.
{5}, Remove a husk counter from Necropolis of Azar: Put a Spawn of Azar token into play. Treat this token as a black creature with a random power and toughness, each no less than 1 and no greater than 3, that has swampwalk.
ID: f17886ea-5dcf-4a92-9896-284bf3188998
Oracle ID: 1c67d3cd-59db-422b-a242-2a6ca51d543d
Colors: B
Color Identity: B
Keywords:
Rarity: Common
Released: 1997-04-01
Artist: Rob Alexander
Frame: 1997
Border: black
Set: Astral Cards (past)
Collector #: 5
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — not_legal
- Timeless — not_legal
- Gladiator — not_legal
- Pioneer — not_legal
- Modern — not_legal
- Legacy — not_legal
- Pauper — not_legal
- Vintage — not_legal
- Penny — not_legal
- Commander — not_legal
- Oathbreaker — not_legal
- Standardbrawl — not_legal
- Brawl — not_legal
- Alchemy — not_legal
- Paupercommander — not_legal
- Duel — not_legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — not_legal
Prices
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