Image courtesy of Scryfall.com
Hakbal among the waves: limited-play implications for draft and sealed
When you crack a booster or peek at a sealed pool and see Hakbal of the Surging Soul in your pile, you’re not just evaluating a shapely 3/3 for 4 mana—you’re weighing a pair of dynamic, deck-thrilling abilities that can tilt a game in a blink. This legendary Merfolk Scout from The Lost Caverns of Ixalan Commander (lcc) arrives with a two-color identity of green and blue, a combination already known for filtering through cards and stamping your board with a little extra gas. In limited formats, that gas translates to extra land drops, more explorations, and a rhythm shift that rewards careful sequencing and tempo. 🧙♂️🔥
Hakbal’s first notable trait is the Explore trigger that fires at the beginning of combat on your turn. If you’ve built a squad of Merfolk or if the format’s density of Explore enablers is generous, you can cascade through the top of your library with a flourish. The explore mechanic lets you reveal the top card; a land goes straight to your hand, while a nonland card might be boosted onto the battlefield as a +1/+1 counter on the exploring creature, or it heads to your graveyard if you’d rather filter gas later. In practice, Hakbal makes every combat step a mini-draw engine, and every land you reveal has a real chance to turn the next attack into a two-lurker sequence: land into play, card in hand, more threats on board. It’s a dance that can feel almost magical when you’ve stacked your board with Merfolk and other drop-in-play shenanigans. 💎⚔️
And then there’s Hakbal’s attack trigger: whenever he swings, you may put a land card from your hand onto the battlefield. If you don’t, you draw a card. This is the kind of decision that defines your seat at the draft table or your sealed pool’s synergy plan. Do you slam a land to accelerate your mana base and fix color requirements for the next turns, or do you draw a card to refill your hand and keep options open for defensive blocks and combat tricks? In a blue-green shell, Hakbal rewards the proactive commander-like approach: you’re essentially getting an extra land drop on attacks, a rare boon in Limited where land distribution can be a scarcera. It’s not just ramp—it’s strategic ramp that can snowball when paired with other Merfolk or Explore-centric cards. 🎨
In practice, Hakbal shines when your deck has a healthy number of Merfolk or at least a few Explore enablers around him. The card’s color identity nudges you toward a midrange tempo plan: you want to deploy a few Merfolk early, then use Hakbal to push for a late-game push via extra lands and late-game draws. In sealed formats, where land count and fixers are often abundant, Hakbal’s power can be understated until you realize you’ve managed to explore through half your deck by Turn 5. The real thrill is watching multiple Merfolk trigger Explore together—each creature you control becomes a tiny, coordinated scavenger that digs for more gas, lands, and threats. 🧙♂️🎲
One practical archetype to consider is a RUG-like shell (blue-green), focused on card selection, land-fix, and incremental value. Hakbal’s exact pairing with other Merfolk can help you maximize the Explore payoff—the more you have on the battlefield, the more gas you generate from the top of your library. In a limited environment where color-splash decisions matter, Hakbal’s land-on-attack option offers a reliable method to hit third and fourth lands in the same turn you push damage, which is spicy when you’re racing against aggressive red decks or midrange strategies in the format. The synergy is not just about “draw more cards” or “dump more lands”—it’s about building a tempo engine that keeps your options open and sets up a late-game board presence that your opponents find hard to disrupt. 🧙♂️🔥
From a design perspective, Hakbal embodies the Ixalan era’s love for exploration, land interaction, and tribal themes, all wrapped in a mechanically clean package. The Explore ability rewards careful deck construction and sequencing; the land-manipulation on attack rewards aggression paired with fixers. For collectors, the mythic rarity and the card’s art by Tyler Walpole add a splash of lore and prestige to a collection, even if the card isn’t a standard staple in every deck. The interplay between exploring and land ramp also makes Hakbal feel like a bridge between classic Merfolk strategies and newer, more dynamic land-based engines. It’s a reminder that card design can create satisfying, readable lines of play that still surprise you when you tap mana for a bonus draw or a surprising attack boost. 💎⚔️
For players drafting or sealing with Hakbal in mind, here are quick pointers to maximize value:
- Count your Merfolk bodies. The more Merfolk you control, the more valuable Hakbal’s Explore chain becomes. A full Merfolk board can turn your draw into a cascade of resources. 🧙♂️
- Balance your land count with hand-size management. The attack-triggered land drop is powerful, but you don’t want to flood your hand with too many lands late game. Hakbal rewards thoughtful pacing. ⚔️
- Pair with cards that benefit from land plays. Spells or creatures that reward landfall, or those that benefit from extra lands entering the battlefield, can turn Hakbal into a kinetic engine. 🔥
- Keep a few nonland Explore targets in your deck. You’ll want to keep the top of your library populated with useful draws that can convert into threats or removal. 🎲
- In sealed, count on fixing. The color-mixing requirement means Hakbal can anchor a two-color deck when you’re lucky enough to open the right duals or it can help you two-color-splash effectively. 💡
In the grand tapestry of limited Magic, Hakbal of the Surging Soul stands out as a card that rewards thoughtful, midrange play and patient pressure. It’s not the fastest bomb, but it compels you to think about every combat step as part of a bigger plan—the kind of plan that makes a well-constructed Limited deck feel like a voyage, with every draw a potential map to new lands and new advantages. If you’re chasing a Merfolk-centric Explore plan or simply want a flexible dual-color creature that can press for value, Hakbal is worth the pick, especially in a set that leans into exploration and land interactions. 🧙♂️💎
While you’re planning your Ixalan-inspired pool, you might want to protect your everyday carry as well. If you’re looking to keep your real-world tech safe during long weekends at the draft table or sealed lounge, consider this handy option: the iPhone 16 Slim Glossy Lexan Phone Case — a sleek companion for gaming marathons and convention weekends alike. It’s a little reminder that even in a land of monsters and merfolk, practicality never goes out of style. iPhone 16 Slim Glossy Lexan Phone Case 🧙♂️🎨
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Hakbal of the Surging Soul
At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.)
Whenever Hakbal attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.
ID: e738e675-4fd1-4bc3-97f5-71d0e2fc3f2e
Oracle ID: 687e772a-cdfe-41fd-a066-6cb3aee04193
Multiverse IDs: 642442
TCGPlayer ID: 524264
Cardmarket ID: 740941
Colors: G, U
Color Identity: G, U
Keywords: Explore
Rarity: Mythic
Released: 2023-11-17
Artist: Tyler Walpole
Frame: 2015
Border: black
EDHRec Rank: 3211
Set: The Lost Caverns of Ixalan Commander (lcc)
Collector #: 3
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — not_legal
- Timeless — not_legal
- Gladiator — not_legal
- Pioneer — not_legal
- Modern — not_legal
- Legacy — legal
- Pauper — not_legal
- Vintage — legal
- Penny — not_legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — not_legal
- Alchemy — not_legal
- Paupercommander — not_legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — not_legal
Prices
- USD: 0.38
- USD_FOIL: 0.63
- EUR: 0.78
- EUR_FOIL: 0.62
- TIX: 2.00
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