Longitudinal Performance of Revival Experiment Across MTG Sets

In TCG ·

Revival Experiment—Commander 2021 card art, a vivid vivipod creature device in motion

Image courtesy of Scryfall.com

Tracking the Long Arc of Revival Experiment

In the sprawling tapestry of Magic: The Gathering, certain cards emerge not just for a single slam-dunk turn, but for their ability to shape a game over many turns and across multiple sets. Revival Experiment, a rare from Commander 2021 with the Witherbloom watermark, sits squarely in that category. For a color pair that loves value, graveyard shenanigans, and a healthy dash of risk, this sorcery costs six mana total (4 generic, 1 black, 1 green) and asks you to pay a life toll to reclaim your past from the grave. The payoff, though, can be spectacular: for every permanent type, you may return up to one card of that type from your graveyard to the battlefield, then you exile Revival Experiment. That exhale-after-inhale cadence is exactly the kind of longitudinal engine that players love to chase in EDH and casual multi-set play. 🧙‍♂️🔥

First, a quick mechanical refresher: Revival Experiment targets none of the nonpermanents, so you’re chasing permanents that once resided in the graveyard—artifacts, creatures, enchantments, lands, and planeswalkers. Instants and sorceries don’t count here, which means the card often acts as a powerful reanimator in a deck built to populate the grave with the right creature and artifact accelerants. The life loss—three life per card returned—means your board swing is paired with a cost that scales with the output. In a typical EDH game starting at 40 life, a five-card retrieval could cost you 15 life but deliver a five-permanent board presence that reshapes the entire battlefield dynamic. It’s a late-game engine, not a mid-game coup, and that pacing matters when you’re measuring longitudinal strength across sets. ⚔️

Across Commander 2021 and subsequent Commander fireflies in the MTG ecosystem, Revival Experiment has shown how a black-green identity can leverage recursion without being locked into a single archetype. The Witherbloom watermark hints at lifedrain and resourceful reuse, echoing a broader design philosophy in this era: create a card that seems dangerous at first glance but rewards patient play and careful sequencing. In long-running games, you’ll frequently see the card paired with other graveyard enablers, things that feed the yard and cushion your life loss with incidental lifegain or damage-neutralizing effects. The result is a swingy, high-variance plan that can flip a table when it lands, but remains accessible enough to see play in casual circles across sets. 🎨🧙‍♂️

Strategic lenses for longitudinal play

  • Graveyard reanimation rhythm: You want a toolkit that populates the graveyard with the right permanent types ahead of Revival Experiment’s resolution. Creatures, artifacts, and lands that synergize with re-entry to the battlefield can deliver outs that persist beyond a single round. In multi-set play, a player who has nurtured a broad graveyard catalog will find Revival Experiment more consistent, especially when the table is shifting around different reanimation and ramp engines. 🔄
  • Managing the life loss: The cost is real and measurable. Long games with life-swinging threats demand careful pacing. Cards that offset life loss or provide incremental lifegain—think a lifelinking creature, a drain engine, or a life-rich aura—can turn a risky play into a reliable engine. When you balance life as a resource, Revival Experiment becomes not just a one-off revival but a recurring threat that pressure-tests opponents’ removal and answers. 💎
  • Interaction with permanent types: The versatility of returning a mix of Artifact, Creature, Enchantment, Land, and Planeswalker can unlock surprising paths. A powerful planeswalker from your graveyard can re-enter the battlefield with counters and loyalty ready to pivot the game state, while a land can ramp you into the next big play. In longitudinal terms, the card invites you to diversify your yard so that you’re never crowded into a narrow fetch. ⚡
  • Meta and set cadence: Over multiple sets, the value of a card like Revival Experiment waxes and wanes with the prevalence of graveyard hate, mass reanimation support, and the prevalence of witherbloom-style lifegain themes. In metas heavy with graveyard disruption, the card’s reliability dips; in more forgiving environments, it becomes a cornerstone of late-game storm-into-abyss strategies. The narrative arc across sets is essentially about adaptation: how you tune your deck to either lean into or dodge the lifeblood cost. 🔎

Artistically, Revival Experiment carries a flavor that resonates with the vivipod motif—the idea that “what goes into the vivipods never quite matches what comes out.” That theme of transformation mirrors the longitudinal arc of the card’s performance: the graveyard is a reservoir, but the battlefield becomes a playground where the returned permanents redefine your options and the opponents’ calculations. The W/B/G color identity gives you access to a broad toolbox—from graveyard strategies to resource acceleration—making Revival Experiment a compelling case study in how set design and color pie interact over time. 🎨

“For each permanent type, return up to one card of that type from your graveyard to the battlefield.” The payoff invites you to think beyond a one-shot swing and toward a recurring, multi-turn advantage, even as you balance life as a resource. The exiling clause at the end ensures this remains a contained engine rather than a perpetual storm of recursion. 🧙‍♂️

Why this card matters in the broader MTG conversation

In a landscape where set after set introduces new reanimation tricks and graveyard-centric engines, Revival Experiment sits at an interesting junction: it’s not simply a “bring back everything” spell, but a calibrated, multi-type reclamation that rewards thoughtful setup. Its rarity and nonfoil print in Commander 2021 makes it a budget-friendly curiosity that can spark real thematic and mechanical exploration in a deck. The card’s potential to evolve with future sets—via new permanents that populate graveyards and interact with a green-black graveyard ecosystem—gives it staying power in longitudinal discussions about reanimation and value generation. And in the spirit of the Witherbloom mood, it’s a reminder that even a costly, life-ticket swing can pay off with a carefully built, multi-set arc. 🧙‍♂️🔥

As you ponder cross-set performance, consider Revival Experiment less as a single-game spark and more as a hinge—opening access to a broader reanimation universe across multiple drafts, games, and Commander tables. The card doesn’t just survive across sets; it often thrives when the player leans into the long game, using the graveyard as a resource bank and the battlefield as a creative canvas. If you enjoy weaving themes across sets, this is a perfect case study in how design choices empower long-term strategic storytelling in MTG. ⚔️

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Revival Experiment’s enduring fascination isn’t limited to the battlefield. Its design philosophy—massive, multi-type returns at a manageable life cost—speaks to a recurring MTG theme: maximum value with a careful budget. In real-world play, it encourages players to think about life as a resource and to plan around the delayed gratification of a multi-permanent payoff. For fans of the Witherbloom aesthetic and the broader evergreen green-black color identity, this card remains a tasty centerpiece for long-run strategy and flavor-rich storytelling. 💎

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Revival Experiment

Image/Data © Scryfall

Revival Experiment

{4}{B}{G}
Sorcery

For each permanent type, return up to one card of that type from your graveyard to the battlefield. You lose 3 life for each card returned this way. Exile Revival Experiment.

What goes into the vivipods never quite matches what comes out.

ID: cd50007c-5883-4f0c-80c3-41f13f463908

Oracle ID: 913ec957-5f4e-46b4-a819-9448837f72a3

Multiverse IDs: 518470

TCGPlayer ID: 236537

Cardmarket ID: 559669

Colors: B, G

Color Identity: B, G

Keywords:

Rarity: Rare

Released: 2021-04-23

Artist: Jeremy Wilson

Frame: 2015

Border: black

EDHRec Rank: 17447

Set: Commander 2021 (c21)

Collector #: 74

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — not_legal
  • Timeless — not_legal
  • Gladiator — not_legal
  • Pioneer — not_legal
  • Modern — not_legal
  • Legacy — legal
  • Pauper — not_legal
  • Vintage — legal
  • Penny — not_legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — not_legal
  • Brawl — not_legal
  • Alchemy — not_legal
  • Paupercommander — not_legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — not_legal

Prices

  • USD: 0.13
  • EUR: 0.19
Last updated: 2025-11-14