Lurebound Scarecrow Fanfiction: Crossing Planes and Personas

In TCG ·

Lurebound Scarecrow artwork from Shadowmoor MTG, a vigilant artifact creature

Image courtesy of Scryfall.com

Crossing Planes and Personas: a fanfiction-inspired voyage with Lurebound Scarecrow

If you’ve ever looked at a card and whispered, “That character could carry a story across worlds,” you’re in good company. Lurebound Scarecrow, a modest 3-mana artifact creature from Shadowmoor, invites exactly that kind of storytelling. It’s a colorless 4/4 that enters the battlefield with a twist: as it arrives, you choose a color. From that moment, the scarecrow becomes a tether to that color’s identity across the planes. If you ever find yourself with no permanents of the chosen color, the sentinel must sacrifice itself. The tension isn’t just mechanical; it’s narrative—a persona-stripping threshold that mirrors a journey through shifting allegiances and fragile loyalties. And yes, that flavor text—“It’s a fool’s race to run if all is lost if it be won.”—nails the mood: perilous, paradoxical, and deliciously vague. 🧙‍♂️🔥

In the fanfiction grain, imagine a character who can borrow aspects of different planes by aligning with a color’s ethos—red for passion and peril, blue for cunning and clarity, green for growth and inevitability, white for order and mercy, or black for ambition and ruin. When Lurebound Scarecrow enters, the traveler isn’t simply playing a game of mana and tempo; they’re signing a pact with the color they’ve chosen. The scarecrow’s life depends on keeping at least one permanent of that color active. Lose them all, and the sentinel dissolves into the margins of the story, a stark reminder that identity is not a fixed cape but a set of active, sometimes fragile, commitments. This mechanic makes the artful crossing of planes feel earned—your characters may slip between worlds, but their core color-sense must survive the gauntlet. 🎲

Set against Shadowmoor’s moody skies and twilight-stained flora, the tale unfolds with a cast of travelers who must negotiate not just physical distance but the ethics of allegiance. A plainswalker’s arrival triggers choices that echo through each vertex of their party’s plans. The Lurebound Scarecrow acts as both guide and gate—one moment offering a color-forward solution, the next demanding a hard sacrifice as per its trigger. The interplay between choice and consequence mirrors classic MTG moments: a spell is cast, a color is chosen, and a clan of protagonists must decide who they are in a world where every decision can tilt the balance between light and shadow. ⚔️🎨

Storytelling through card design

Card design often provides a surprising canvas for fanfiction. Lurebound Scarecrow’s enter-the-battlefield color-choose mechanic gives writers a natural beat to structure scenes around. A character might deliberately lean into a color’s identity to avoid triggering the sacrifice, only to realize that keeping those permanents alive requires allies and tactics that echo the chosen color’s sensibilities. The narrative can arc through moments where the color chosen reveals a character’s true orientation—values, fears, and loyalties—before a pivotal turn where the green of life and the black of fate intertwine. The 4/4 body is sturdy enough to serve as a reliable party member for the journey, a steady anchor as planes shift and personas morph. 💎

In a writerly sense, Lurebound Scarecrow embodies a theme of dependence on ongoing presence. It’s not enough to glimpse a color’s promise at the outset; you must curate a continuing chorus of permanents that sustain that color’s echo. If a scene centers on resilience, the scarecrow can be that quiet, stubborn reminder—an ally who endures as long as the chosen color remains visible in the team’s line-up. The flavor and the mechanics align to produce scenes where characters debate, cooperate, and sometimes drift apart, only to reunite when the color’s identity reappears in the battlefield’s mosaic. 🧙‍♂️🎲

Gameplay echoes in a fantasy arc

  • Color identity as character identity: The color you pick isn’t just a mechanic—it signals who your protagonist wants to be in that moment. The loss of all permanents of that color heightens tension and forces a brave pivot in the plot.
  • Trade-offs and sacrifice: Sacrificing the scarecrow mirrors crucial plot choices where a hero gives up a symbol to secure a greater goal.
  • Strategic endurance: A deck that leans into color maintenance becomes a narrative about stewardship—how you keep a chosen color breathing under pressure.
  • Artifact resilience: Lurebound Scarecrow’s artifact nature fits perfectly with a rogues’ gallery of planewalkers and artifact synergies, a nod to Shadowmoor’s love of odd, stubborn constructs.

For those who enjoy a deeper dive into its lineage, Shadowmoor’s release marked a period where color and identity were reimagined through a moody, layered lens. The Lurebound Scarecrow—uncommon, colorless, and foiled in a future—has that quirky resale charm, with foil versions fetching a tidy premium for collectors who adore the serifed drama of Nils Hamm’s art. The flavor finely threads the needle between narrative weight and clever design, inviting fans to imagine how a simple 3-mana artifact creature can become a story catalyst across planes. 🧙‍♂️💎

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Lurebound Scarecrow

Lurebound Scarecrow

{3}
Artifact Creature — Scarecrow

As this creature enters, choose a color.

When you control no permanents of the chosen color, sacrifice this creature.

It's a fool's race to run if all is lost if it be won.

ID: 89503bf6-d720-4fd5-b2cf-fc1197bf0f16

Oracle ID: 8353f834-678a-4fa1-857a-8bfdfb8d6378

Multiverse IDs: 154397

TCGPlayer ID: 18696

Cardmarket ID: 19271

Colors:

Color Identity:

Keywords:

Rarity: Uncommon

Released: 2008-05-02

Artist: Nils Hamm

Frame: 2003

Border: black

EDHRec Rank: 18772

Penny Rank: 14858

Set: Shadowmoor (shm)

Collector #: 256

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — not_legal
  • Timeless — not_legal
  • Gladiator — not_legal
  • Pioneer — not_legal
  • Modern — legal
  • Legacy — legal
  • Pauper — not_legal
  • Vintage — legal
  • Penny — not_legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — not_legal
  • Brawl — not_legal
  • Alchemy — not_legal
  • Paupercommander — not_legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — legal

Prices

  • USD: 0.30
  • USD_FOIL: 2.06
  • EUR: 0.17
  • EUR_FOIL: 1.34
  • TIX: 0.03
Last updated: 2025-11-15