Mairsil, the Pretender: Funny In-Game Moments Forge MTG Bonds

In TCG ·

Mairsil, the Pretender card art from Commander 2017

Image courtesy of Scryfall.com

Some nights around the table feel like a living comic book: playful banter, sneaky deals, and a chorus of groans when the dice roll wrong. Mairsil, the Pretender is the rare commander that invites you to turn those moments into legend. A legendary creature from Commander 2017, Mairsil arrives with a bold, three-color identity—blue, black, and red (U, B, R)—and a rulebook that reads like a love letter to improvisation. At 4 power and 4 toughness, this blue-black-red wizard slips in with a cost of {1}{U}{B}{R}, but what he brings to the table is far bigger than a stat line. 🧙‍♂️🔥

Activated chaos, organized charm

When Mairsil enters the battlefield, the real fun begins: you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it. From that moment, Mairsil has all activated abilities of every card you own in exile with cage counters on them. The catch? You may activate each of those abilities only once per turn. It’s a design that sounds like chaos, but it’s carefully choreographed chaos—a jailbreak where you control which powers you borrow, and when you return them to the crowd. 💎⚔️

That nuance—“each ability only once per turn”—is the secret sauce. It invites a dance of tempo and timing: you assemble a toolkit from exiled cards, then weave one-off activations into a sequence that catches opponents off guard and your tablemates laughing. The multicolor identity makes space for a broad spectrum of effects, from mana acceleration to equip shenanigans, to card draw and manipulation. It’s the kind of design that rewards table talk as much as stack management, turning near-misses into stories you’ll retell at the next game night. 🎲🎨

Playful moments to chase at the table

Here are some approachable, table-friendly angles to chase with Mairsil, the Pretender. They lean into the “borrowed power” flavor while staying within the rules and keeping games lively.

  • Mana where you need it: exile an artifact like Sol Ring or a colorless mana rock from your hand, put a cage counter on it, and use its mana ability on a later turn—once per turn, of course. That moment when you slam a huge play by untapping your mana base with a single activated ability is pure table-fire. 🔥
  • Card draw on rails: exile an artifact with a draw engine, such as Skullclamp in the right build, and activate its draw ability in a pinch. A single turn of borrowed power can refill your hand just when you think you’re drawing dead. 💎
  • Protective and evasive openings: exile an equipment like Lightning Greaves or an established alternative, then use its equip ability to reposition protection or offense mid-game. A surprise reattachment can flip combat and keep Mairsil safe from a sudden alpha strike. ⚔️
  • Deck-thinning, top-deck finesse: exile a tool with a manipulation ability (think top-deck or look-at mechanics) and deploy it for a strategic edge. It’s not just about value; it’s about the drama of reading the board and deciding which exiled power to unleash. 🎲
  • One-turn, one-play surprises: mix and match artifacts and creatures with activated abilities that can create a last-minute swing—casting a plan you didn’t realize you could execute until you were already elbow-deep in the stack. The table learns to expect the unexpected. 🧙‍♂️

Of course, you don’t just pick random cards. The design rewards thoughtful curation: niche artifacts with straightforward activations, plus creatures that offer compact, game-changing options when exiled and tapped. The three-color identity helps you lean into a flexible mana base and a wide intersect of card types. The flavor of Mairsil is less about raw power and more about storytelling—each moment linked to the last, like a string of micro-bonds you forge with your playgroup. 💎🎨

“Borrowed powers aren’t about stealing; they’re about sharing a moment at the table—together, you turn a misstep into memory, and that memory into tradition.”

Artist Izzy captured the card’s sly, gleaming aura for Commander 2017, and the foil finishes you’ll find in collector pockets only deepen the sense that you’ve got a piece of the multiverse’s cunning on your side. The cage-counter mechanic feels tactile and playful, a clever metaphor for the way we savor the little table talk moments that define a night of Magic. 🧙‍♂️💎

From lore to layout, and back again

Mairsil’s lore is built around a rogues’ gallery of powers—each exiled artifact or creature a new mask he can wear. It’s a theme that resonates with players who love deck-building as a conversation with the game: you discuss options, you joke about the “what ifs,” and you experience the micro-epiphanies when a single activated ability reshapes a turn. The card’s presence at the table invites the kind of camaraderie that makes a night memorable, and it’s easy to see why this legendary creature remains a favorite in casual command play. 🧙‍♂️🔥

As you assemble a Mairsil deck, you’ll also notice how the set’s mechanics feel timeless. The sense that good friends—board, cards, and captain of the moment—can cooperate in clever ways is exactly the emotional engine many of us chase when we first opened a booster or attended a draft night. The power to mimic and remake, to borrow and reapply, is the lifeblood of multiplayer magic—and Mairsil is one of the most approachable catalysts for that shared storytelling. ⚔️

If you’re looking to bring more of that vibe into your setup, consider a tactile companion for game nights—a compact, responsive mouse pad that keeps pace with the table energy. The Neon Gaming Mouse Pad 9x7in Personalized Neoprene from our shop can sit under your keyboard as you map out those exiled strategies, all while adding a splash of color and personal flair to your setup. Just imagine the memes and the table talk that pad could spark. 🧙‍♂️🎨

Neon Gaming Mouse Pad 9x7in Personalized Neoprene

More from our network


Mairsil, the Pretender

Mairsil, the Pretender

{1}{U}{B}{R}
Legendary Creature — Human Wizard

When Mairsil enters, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it.

Mairsil has all activated abilities of all cards you own in exile with cage counters on them. You may activate each of those abilities only once each turn.

ID: 87b71b08-668c-4b32-8243-8def1a9acf26

Oracle ID: ed5fbae0-2dca-44a5-84dc-62674b3a92a6

Multiverse IDs: 433282

TCGPlayer ID: 139854

Cardmarket ID: 300353

Colors: B, R, U

Color Identity: B, R, U

Keywords:

Rarity: Mythic

Released: 2017-08-25

Artist: Izzy

Frame: 2015

Border: black

EDHRec Rank: 17391

Set: Commander 2017 (c17)

Collector #: 41

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — not_legal
  • Timeless — not_legal
  • Gladiator — not_legal
  • Pioneer — not_legal
  • Modern — not_legal
  • Legacy — legal
  • Pauper — not_legal
  • Vintage — legal
  • Penny — legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — not_legal
  • Brawl — not_legal
  • Alchemy — not_legal
  • Paupercommander — not_legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — not_legal

Prices

  • USD_FOIL: 0.35
  • EUR_FOIL: 0.45
  • TIX: 0.02
Last updated: 2025-12-16