Memorable MTG Tournament Stories Featuring Legion's End

In TCG ·

Legion's End card art from Magic: The Gathering Core Set 2020, a shadowy figure sealing a battlefield

Image courtesy of Scryfall.com

Legion's End in Action: Memorable MTG Tournament Moments

There’s a certain quiet drama to a spell that shuts the door as firmly as it opens it. Legion's End, a black sorcery from Core Set 2020, costs just {1}{B} to cast and asks you to pick a target creature an opponent controls with mana value 2 or less. Then, with a brutal efficiency, it exiles that creature and all other creatures of the same name that opponent controls. The turn then reveals a second layer: the opponent must show their hand and exile all cards with that name from hand and graveyard. In a world built on tempo, value, and the constant hunt for the perfect disruption, Legion's End wears its black cloak with style. Its flavor text—“With a single word, they were unmade.”—speaks to the clean, almost surgical strike the card represents 🧙‍♂️🔥.

In tournament play, this card tends to shine in formats where cheap threats, reanimation shenanigans, or name-based synergy run rampant. Its rarity as a rare from M20 signals a design that wants to punish a specific, repeated threat while also threatening the graveyard—an axis of power that has defined many modern control and midrange mirrors. The card’s color identity is pure black, and its strategic value comes from two distinct angles: immediate battlefield removal and post-flip graveyard/hand disruption. For players who cherish control mirrors and midrange battles, Legion's End is a reliable tool to bend the meta in your favor 🪙🎲.

Picture a crowded arena or a weekend Grand Prix where the crowd is bouncing between chants and decklists. A control mage faces a zealously fast aggro deck that keeps refilling the board with cheap creatures. With a confident whisper, the player casts Legion's End, targeting a two-mana creature that powers the deck’s early snarls. The spell exiles that creature and any other copies of the same name, effectively closing the door on a crunch-time threat. When the opponent then reveals their hand and discovers the name banished from both their hand and graveyard, the room goes quiet—it's the moment where strategy, memory, and a little bit of magic fuse into a turning point 🧠⚔️.

Three notes often come up in debates about Legion's End: first, its ability to exile other creatures with the same name in the opponent’s control can completely shut down a swarm tactic built around one popular, low-cost creature. second, the hand-and-graveyard exile adds a layer of psycho-logic—seeing your opponent’s game plan unfold in real time while their future draws become uncertain can tilt a match more than raw board presence. third, its place in Historic, Modern, Legacy, and even Pioneer sideboards underscores a broader truth: disruption that also hits plans in the graveyard often punishes graveyard-centric decks, reunions, and recursions that otherwise feel unstoppable in the late game 🧙‍♂️💎.

“With a single word, they were unmade.” —Krinnea, Siege of the Bone Spire

For players who approach tournaments with a love for both the art and science of MTG, Legion’s End offers a memorable crossroads. It’s a card that rewards careful reading of the board state: selecting a creature that is both threatening now and likely to recur later, while also anticipating what your opponent might try to resurrect from hand or graveyard. The mechanic invites a chess-like calculus—do you remove the immediate threat and risk letting a different name slip into play, or do you choke the graveyard and hand as a prophylactic measure? The right answer often depends on the matchup and the long arc of the tournament, but the satisfaction of seeing a well-timed Legion’s End land is undeniable 🧙‍♂️🎨.

Collectors and lore enthusiasts will also enjoy the card’s story threads. Its dark flavor sits neatly next to core-set typography of 2019–2020 and the broader canon of black-hued strategy that thrives on exile, disruption, and the quiet art of unmaking threats before they become legends on the battlefield. The art by David Palumbo captures that poised menace—the moment before a formidable decision, the breath held as the spell goes off and the board changes in a heartbeat. If you’re building a deck that values resilience and disruption, Legion's End is a staple that looks as striking on the table as it feels on the draw step 🔥🎨.

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Legion's End

Legion's End

{1}{B}
Sorcery

Exile target creature an opponent controls with mana value 2 or less and all other creatures that player controls with the same name as that creature. Then that player reveals their hand and exiles all cards with that name from their hand and graveyard.

"With a single word, they were unmade." —Krinnea, *Siege of the Bone Spire*

ID: 49a1cd92-9d75-4e22-a934-a26d84967015

Oracle ID: 7df8a8aa-1856-4fe6-a543-5de65da4f49f

Multiverse IDs: 466860

TCGPlayer ID: 192565

Cardmarket ID: 378627

Colors: B

Color Identity: B

Keywords:

Rarity: Rare

Released: 2019-07-12

Artist: David Palumbo

Frame: 2015

Border: black

EDHRec Rank: 24988

Penny Rank: 2414

Set: Core Set 2020 (m20)

Collector #: 106

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — legal
  • Timeless — legal
  • Gladiator — legal
  • Pioneer — legal
  • Modern — legal
  • Legacy — legal
  • Pauper — not_legal
  • Vintage — legal
  • Penny — legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — not_legal
  • Brawl — legal
  • Alchemy — not_legal
  • Paupercommander — not_legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — not_legal

Prices

  • USD: 0.23
  • USD_FOIL: 0.71
  • EUR: 0.15
  • EUR_FOIL: 0.65
  • TIX: 0.02
Last updated: 2025-11-15