Image courtesy of Scryfall.com
Spoils of Evil and the Market Rhythm of Reprints
There’s something deliciously old-school about Spoils of Evil. A rare instant from the Ice Age era, this black mana spell costs a modest two colorless and one black (2B) and asks you to look at your opponent’s graveyard with surgical precision. The card’s mechanical intrigue isn’t just about raw power; it’s about how a single moment in a game can flip the script as mana and life swing in your favor. On the battlefield, it’s a reminder that in Magic, trash talk aside, timing is everything 🧙♂️🔥. The flavor text—“Virtue has its rewards, as does its opposite.” —Lim-Dûl, the Necromancer—also hints at the chilling duality that makes black so uniquely tempting in graveyard-centric strategies 🎨⚔️.
Designed by Quinton Hoover and first printed in Ice Age in 1995, Spoils of Evil is a quintessential relic of the early-three-color era when the color pie was still expanding its horizons. The art and the card’s psychology align: you’re not just casting a spell to gain advantage; you’re peering into the strategic abyss of the opponent’s graveyard. The card text declares a simple yet scalable effect: for each artifact or creature card in the target opponent’s graveyard, add one colorless mana to your mana pool and gain 1 life. That scalability is the reason this card remains a talking point in discussions about reprints and market dynamics. In Legacy, Vintage, or even Commander, the value proposition is heightened when graveyard dynamics are in play and the opponent’s yard is a crowded, teeming archive of mayhem 🧙♂️💎.
From a market vantage, Spoils of Evil embodies the paradox of reprints: older cards with nostalgic appeal can ride long, steady price tracks, yet a reprint wave can suddenly cap future gains. Today, the non-foil version sits around a few dollars, with Scryfall listing USD around the mid-3-dollar range and roughly the same in EUR. This isn’t a flashy mythic, but it’s a slice of MTG history that continues to attract players who relish the old-school vibe and the tactical unpredictability of graveyard play. The rarity designation—Rare—combined with Ice Age’s age and print history, means collectors often weigh condition, border color, and misprints as much as performance when evaluating price, especially for vintage sleeves and display pieces 🧲🧠. As a card that has lived through multiple decades of reprint cycles in other formats, Spoils of Evil serves as a meaningful case study for how the MTG market responds to the ebb and flow of reprint waves 🔥.
One practical takeaway for players and collectors is to watch how modern reprint waves affect the perceived upside of older rares. If a reprint set revisits Ice Age-era themes or introduces new black-centric graveyard tools, the risk of new copies hitting the market increases, potentially depressing prices in the short term. Conversely, scarcity in certain printings—non-foil or specific language editions—can keep prices resilient. Spoils of Evil also highlights why format eligibility matters: with Legacy, Vintage, and Commander access, a print run impact can ripple through multiple communities. For players chasing a budget-friendly tavern-brawl deck, Spoils of Evil remains approachable; for collectors, it’s a window into a pivotal era of card design and flavor text that still resonates in modern discussions about how reprints shape value 🧙♂️🎲.
In practice, the card’s mana texture—producing colorless mana tied to an opponent’s graveyard content—pairs intriguingly with other graveyard interactions. Cards that fill opponents’ yards, or early-game artifact and artifact-creature synergies, can create surprising acceleration for a black commander shell or a Legacy toolbox. The flavor and lore weave into this strategic math: Lim-Dûl’s notorious necromantic philosophy underscores why a single, well-timed Spoils of Evil can swing life totals and resource parity, especially in long, grindy matches where every card draws a bead on the battlefield 🧙♂️💎. For modern MTG fans who love the tactile feel of history—the soft click of a land drop, the hush before a big play—Spoils of Evil offers a bridge between vintage nostalgia and contemporary play patterns ⚔️.
As you consider price trajectories and collectability, here’s a quick guide to what matters most for Spoils of Evil today:
- Rarity and age: Rare from Ice Age, one of the classic early-90s sets that defined drafters’ expectations.
- Format reach: Legal in Legacy, Vintage, Commander, and Duel; broader play tracks can influence demand beyond strict casual play.
- Print history: Ice Age-era print stability, with limited reprint pressure in many modern sets, but always sensitive to reprint announcements aimed at older environments.
- Market signals: Non-foil copies dominate the market; foil variants are rarer and often command different pricing dynamics.
- Flavor and art: Hoover’s art and Lim-Dûl’s line anchor the card in MTG’s lore-rich corner of the multiverse, a draw for collectors and lore fans alike 🧙♂️🎨.
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Spoils of Evil
For each artifact or creature card in target opponent's graveyard, add {C} and you gain 1 life.
ID: fd368eb6-72f0-42d4-afa5-3daa7de949ff
Oracle ID: a40c52ee-4b45-4b14-8fbc-6529b42bfc9d
Multiverse IDs: 2487
TCGPlayer ID: 4895
Cardmarket ID: 6263
Colors: B
Color Identity: B
Keywords:
Rarity: Rare
Released: 1995-06-03
Artist: Quinton Hoover
Frame: 1993
Border: black
EDHRec Rank: 17504
Set: Ice Age (ice)
Collector #: 163
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — not_legal
- Timeless — not_legal
- Gladiator — not_legal
- Pioneer — not_legal
- Modern — not_legal
- Legacy — legal
- Pauper — not_legal
- Vintage — legal
- Penny — not_legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — not_legal
- Alchemy — not_legal
- Paupercommander — not_legal
- Duel — legal
- Oldschool — not_legal
- Premodern — legal
- Predh — legal
Prices
- USD: 3.76
- EUR: 3.39
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