Image courtesy of Scryfall.com
Unleashing a Colorful Beast in Commander
Stonework Packbeast is a deceptively modest card at first glance: a common artifact creature — a 2/1 for two mana — that quietly belongs to Zendikar Rising’s bustling menagerie. But its true charm isn’t the body on the battlefield; it’s the pocketful of potential tucked inside a single activated ability: {2}: Add one mana of any color. In a format where color identity often dictates your entire game plan, a colorless creature that can spit out any color you need—on demand—feels like a hidden key to unlock ambitious, splashy turns 🧙♂️🔥💎. The flavor text nods to the card’s dual temperament: it will happily cart your treasure, then drag you back to civilization when necessity dictates. In Commander, that duality translates to flexibility, velocity, and a dash of mischief — exactly the vibes this card invites ⚔️🎨.
It will happily carry home your treasure or drag you back to civilization, as circumstances demand.
As an artifact creature with no colored mana in its own mana cost, Packbeast naturally slots into multis color strategies, especially those that lean on fixed mana sources to cast expensive, rainbow-spanning spells. The card’s colorless identity means you aren’t forced into a single color pair, and its activated mana ability lets you generate any color on demand. That makes it a superb teammate for commanders who want to splash big, splashy spells without sacrificing mana stability. In practice, you’re often converting a modest two-drop body into a tangible color-fixing engine that can fuel multi-color value lines later in the game 🧙♂️🎲.
Three creative commander lines to try with Stonework Packbeast
Line A — The Color-Splash Turn
The core idea is simple: convert a couple of colorless or generic mana sources into a rainbow of colors to slam a high-impact, multicolored spell that requires precise color costs. In a deck featuring a five-color or hybrid-commanders, you can sequence activations to cover all five colors in a single turn. Conceptually, you tap Stonework Packbeast for two mana worth of colorless resources, then use other mana sources (rocks, mana-producing artifacts, or lands that generate mana) to pay for additional activations. When your mana pool holds the right mix of colors, you cast a game-changing spell like a large multicolored showstopper or a temporary engine piece that snowballs into victory. The line is as flashy as it is practical: the card-based ramp brings you to the exact colors you need, without waiting on a specific color-producing land to come online 🧭✨.
- Setup tip: Play a couple of mana rocks early to prime the castle. When you’ve got Packbeast on board, you can chain activations to assemble a full color-set for your centerpiece spell.
- What to slam: A sweeping multicolor spell that transforms your next few draws, or a catapult effect that reshapes the battlefield in one go. The exact card is less important than the ability to zero in on color requirements on the turn you need them.
Line B — The Color-Fix Tempo
Packbeast shines as a reliable color-fixer for decks that feel a pinch when you try to cast a proof-of-concept explosive on turn five or six but still don’t have the mana colors dialed in. By activating its ability multiple times across turns, you ensure you can cast your commander or a sequence of value spells as soon as you draw them. It won’t win the game by itself, but it buffers your curve so that late-game haymakers land on time, rather than arriving as stranded gems. The tempo here is classic: you stabilize with color flexibility, then unleash the biggest threats in your deck with fewer color-screws getting in the way 🎯🔥.
- Key synergy: An assortment of mana rocks and color-fixing lands. Each activation nudges you toward the color palette your hand demands, turning potential dead draws into real, splashy plays.
- What to aim for: A decisive turn where you cast two or three commands or spells in quick succession, each colored with surgical precision, and swing the course of the game in your favor.
Line C — The Treasure-Driven Toolbox
The flavor of Packbeast leans into its name: a sturdy, hard-working creature that’s happy to haul loot or drag you away from danger when the moment calls for it. In a commander game that leans into treasure or artifacts, use its mana ability to support artifact-heavy lineups and treasure-generating engines. The color-flexible mana can be pooled to activate catcher cards, artifact tutors, or even a late-game “go-off” turn where a single painted color wheel of mana unlocks a cascade of perfect topdecks. It’s not just about drawing into answers; it’s about confidently paying for the right colors at the exact moment you need them, turning a manageable board into a delirious finish 🔥🎲.
- Treasure synergy: Works wonders with artifact-based ramp and treasure-producing cards. You’ll often find yourself with the color you want just when you want it, making your next draw feel like a cheat code.
- Finishers to consider: Multicolor finishers, or color-intensive planeswalkers and game-ending spells that benefit from a diverse mana pool.
Artistically, Packbeast is a reminder that Zendikar’s world thrives on resourcefulness and momentum. Dmitry Burmak’s depiction gives the creature a sturdy, workmanlike presence that matches the card’s behavior: dependable, adaptable, and slightly mischievous in the right moment. The design sense respects Commander players who prize utility over raw power, delivering a card that can become a foundation piece for innovative, color-splashed strategies 🧙♂️💎.
Flavor, value, and design notes
Rarity aside, the common-slot value of Stonework Packbeast makes it a standout builder’s cornerstone. It’s foil-friendly, too, which matters for collectors who want a playable card that looks good on the table. The ability to generate mana of any color from a two-mana investment is a compact toolkit: in the right shell, it makes five-color dreams feel within reach without resorting to heavy mana-labs or ramp funnels. For players who enjoy inventive deck-building and streaming color through a deck’s architecture, Packbeast is a token of possibility—and its line work, lore-friendly flavor, and practical play pattern bring a little extra sparkle to the table 🎨⚔️.
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Stonework Packbeast
Stonework Packbeast is also a Cleric, Rogue, Warrior, and Wizard.
{2}: Add one mana of any color.
ID: a29e17ba-d584-4296-9f43-17467edaa25f
Oracle ID: 782c47c5-b108-415c-9b70-a033ac52956f
Multiverse IDs: 491906
TCGPlayer ID: 222090
Cardmarket ID: 496205
Colors:
Color Identity:
Keywords:
Rarity: Common
Released: 2020-09-25
Artist: Dmitry Burmak
Frame: 2015
Border: black
EDHRec Rank: 13233
Penny Rank: 10198
Set: Zendikar Rising (znr)
Collector #: 255
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — legal
- Timeless — legal
- Gladiator — legal
- Pioneer — legal
- Modern — legal
- Legacy — legal
- Pauper — legal
- Vintage — legal
- Penny — not_legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — legal
- Alchemy — not_legal
- Paupercommander — legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — not_legal
Prices
- USD: 0.04
- USD_FOIL: 0.13
- EUR: 0.08
- EUR_FOIL: 0.19
- TIX: 0.03
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