Swift Warkite and the Art of Creative MTG Play

In TCG ·

Swift Warkite card art from Dragons of Tarkir by Izzy

Image courtesy of Scryfall.com

Creative tempo with a dragon’s wink

In the world of Dragons of Tarkir, where dragons rule the skies and bold tempo plays define a game, Swift Warkite stands out as a masterclass in how a single card can reshape your entire approach to combat math. This uncommon Dragon, a BR gestalt that drinks deeply from both the black and red wellsprings, arrives with Flying and a highly interactive enter-the-battlefield line. It’s not just a big flying threat; it’s a flexible engine for creative play. When Swift Warkite enters the battlefield, you may put a creature card with mana value 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step. 🧙‍♂️🔥💎

That wording is more than a mouthful of MTG jargon—it’s an invitation to tempo, recursion, and clever sequencing. The spell-like nature of the ETB ability means you’re never locked into a single play. You can reanimate a value gremlin from your graveyard, give it haste, and pressure your opponent in the same swing for damage. Then, like a magician retreating his hat, you return the creature to your hand at the end step, ready to be recast or transformed into a new threat on the next turn. It’s a design that rewards planning, but also plays nicely with improvisation—just the kind of creative MTG play that fans crave. ⚔️🎨

“Swift Warkite teaches you to pair aggression with option-raising: you lift a small creature into the battlefield, grant it speed, and then fetch it back for another audition next turn.”

How to translate the text into tangible tactics

  • Two-color versatility — With a mana cost of 4 generic and {B}{R}, Swift Warkite sits at a disciplined six-mana value. It doesn’t demand exotic mana bases; it rewards thoughtful deck-building that leverages both black and red spells. This makes it an ideal centerpiece for midrange or tempo strategies that want to pressure opponents while keeping a reusability engine online. 🔥
  • Flying threat with a twist — Flying means it ignores many ground blockers and can reliably connect when you’ve got a plan in motion. The real flavor comes from the ETB line: you’re not just casting a removal spell or a big punch; you’re orchestrating a mini-reanimation within a single turn. The creature you choose can be a utility critter, a cheap beater, or a combo piece—anything with mana value 3 or less that benefits from being recast with haste for a turn. ⚔️
  • Graveyard meritocracy — The “hand or graveyard” clause expands your repertoire. If you’ve earned some value from the graveyard—perhaps a small creature that’s already done work or a backup plan—you can bring it back into play, not as a one-off but as a temporary, accelerated loop. The capacity to reuse those low-cost creatures on repeat creates a dynamic where your graveyard becomes a resource hub rather than a sunk cost. 🧙‍♂️
  • Haste as a bridge to next-turn plans — The haste granted to the reanimated creature ensures immediate pressure, but the return-to-hand clause means you’re not committing to a long-term board presence unless you want to. That tension—aggression now, flexibility later—is the essence of creative MTG play. You can push for damage, then reset the tempo to set up a different engine on the following turns. 🎲
  • Synergy with flicker and recursions — While Swift Warkite itself doesn’t “flicker” the board, it pairs beautifully with effects that care about ETB triggers or graveyard recursions. You can hold back a cheap creature with a relevant ETB effect in hand, then slam Swift Warkite to trigger the revival and reuse. The card encourages you to think in loops rather than single big plays—an eminently creative line for players who enjoy puzzle-box decks. 💎

In practice, a well-timed Swift Warkite can swing a game from “we’re trading resources” to “we’re running a controlled reanimation lane.” If you’ve got a 3-cost or less utility creature in hand, you can deploy it through the Warkite’s ETB, grant it haste, and threaten immediate impact—then recover it at the end of the turn for another round. It’s a design that rewards planning ahead, but it doesn’t punish you for adapting on the fly. This is what many players call “creative tempo”—the art of turning a tempo plan into a board state that looks effortless but was carefully choreographed. 🎨

Kolaghan’s presence in the Dragons of Tarkir frame—Kolaghan being the warbrand of the Tarkir dragons—adds flavor to Swift Warkite’s role in a BR shell. The set’s dragon design often prizes speed, disruption, and ruthless efficiency, and Swift Warkite embodies that spirit with a twist: the ability to recycle a cheap creature and keep the momentum going. It’s a reminder that MTG’s most memorable moments aren’t always the biggest creatures; sometimes they’re the most cunning ones who bend the rules of engagement just enough to tilt the tempo in your favor. ⚔️

Design-wise, the card also illustrates a synergy between creature economy and spell economy that designers chase for years. A six-mana flier that doesn’t necessarily win the game on the spot, but creates an evolving line of play, demonstrates MTG’s love for dynamic decisions. And with Izzy’s art anchoring the card, Swift Warkite remains not just a playable piece but a memorable piece of the Dragon’s Tarkir tapestry—the kind of card that fans gravitate toward when they reminisce about the best “aha” moments from their slower brew days. 🎲

For collectors and new players alike, the card’s rarity and art carry weight: an uncommon from DTK with a Kolaghan watermark, a visual reminder of the brutal elegance of Tarkir’s dragons. If you’re building a BR dragon shell, Swift Warkite is a natural fit—delivering midrange pressure while enabling your deck to pivot between aggression and value-based reassembly. Even if you don’t splash into high-concept combos, the card’s design invites you to chase creative outcomes with a single, well-timed play. 💎

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Swift Warkite

Swift Warkite

{4}{B}{R}
Creature — Dragon

Flying

When this creature enters, you may put a creature card with mana value 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.

ID: f62db9d7-3cc7-49cb-bffc-d2f9c286aa36

Oracle ID: 0df3444c-ae29-4fcc-bf46-4edf52b90e30

Multiverse IDs: 394725

TCGPlayer ID: 96497

Cardmarket ID: 273148

Colors: B, R

Color Identity: B, R

Keywords: Flying

Rarity: Uncommon

Released: 2015-03-27

Artist: Izzy

Frame: 2015

Border: black

EDHRec Rank: 19836

Penny Rank: 8984

Set: Dragons of Tarkir (dtk)

Collector #: 233

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — legal
  • Timeless — legal
  • Gladiator — legal
  • Pioneer — legal
  • Modern — legal
  • Legacy — legal
  • Pauper — not_legal
  • Vintage — legal
  • Penny — legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — not_legal
  • Brawl — legal
  • Alchemy — not_legal
  • Paupercommander — not_legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — not_legal

Prices

  • USD: 0.14
  • USD_FOIL: 0.53
  • EUR: 0.13
  • EUR_FOIL: 0.66
  • TIX: 0.03
Last updated: 2025-11-14