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Gravepurge Spotlight: Remembering the Roots of Graveyard Play in MTG
If you’re a longtime fan of Magic: The Gathering, you’ve likely noticed how graveyard play keeps circling back through the game’s history. Gravepurge, a black instant from Dragons of Tarkir, feels like a compact time capsule: a straightforward {2}{B} spell that shuffles fearsome memories from the graveyard back into your future, then rewards you with a draw. It’s a reminder that some of the most powerful MTG moments come from rethinking what a “graveyard” can be—a resource, a hazard, and a springboard for strategic creativity all at once 🧙♂️💎. This tiny spell embodies a broader storytelling arc: early‑era graveyard concepts evolving into the flexible, modern toolbox we rely on today 🔥.
Gravepurge is a common-rare interaction piece with a crisp, design-driven simplicity. In Dragons of Tarkir (DTK), a set steeped in dragonlords and clan lore, the card cost sits at a modest 3 mana total (two colorless and one black), yet its impact can ripple across a matchup or a long plane‑chase of a Commander game. The instant’s core text—“Put any number of target creature cards from your graveyard on top of your library. Draw a card.”—lets you shape your next draws while filtering the graveyard’s mass of memories into a single, predictable sequence. You can tailor it to fetch just the threats you need to renew, or stack a cascade of previously spent creatures for future value. In other words: it’s control, value, and surprise all bundled into a single spell 🧭⚔️.
The DTK set brings Gravepurge to a modern frame with a classic black flavor. The card’s color identity is Black (B), and its artwork by Nils Hamm carries the stark, mid‑03 era aesthetic that DTK fans remember well. The flavorful line—“Lord Silumgar has given you a second chance to please him.” —Siara, the Dragon’s Mouth—ties the spell to Tarkir’s dragonlord politics and its shadowed bargains. That flavor text signals how even a carefully calibrated deck attribute (cards from the graveyard, then a draw) can become a metaphor for reputations rebuilt and loyalties tested in a world where power often travels through hidden corridors 🐉🎨.
Flavor text: "Lord Silumgar has given you a second chance to please him." —Siara, the Dragon's Mouth
From a gameplay perspective, Gravepurge sits comfortably in modern‑legal formats like Modern, Legacy, and Vintage. Its ability to move multiple or even all creature cards from the graveyard to the top of your library provides a powerful setup tool for decks that care about what’s already been spent or sacrificed. It also pairs with draws to ensure you don’t fritter away your hand’s momentum after shuffling or removing threats. And let’s not forget the occasional cheeky play where you intentionally bulk your graveyard with token creatures or early blockers to maximize the topdeck advantage for a critical turn. It’s a small spell with a big sense of strategic history, a nod to the days when players learned to treat the graveyard as a living archive rather than a ditch for “dead” resources 🧙♂️🔥.
Design-wise, Gravepurge exemplifies how DTK balanced accessibility with depth. A common‑slot spell that still offers meaningful, repeatable subgame effects is a hallmark of MTG’s approach to card design during that era: keep it efficient, keep it readable, and let it shine in more than one shell. The card’s mana cost, at 3 total, keeps it accessible to a broad range of decks while offering the strategic flexibility to turn a handful of fallen creatures into momentum—especially in formats where graveyard interactions are common, like midrange and control shells. The flavor‑driven artwork by Nils Hamm and the card’s place in a set that valued martial themes and clan-driven storytelling simply adds to Gravepurge’s charm. It’s a reminder that even in a world of dragons and duelists, sometimes the quiet spells do the loudest work 🧨.
The surrounding market data also tells a familiar story for a card with DTK flavor and Modern/Legacy viability. Gravepurge sits at a relatively approachable price point today, with nonfoil around USD 0.14 and foil around USD 0.61 (with euro values modestly higher in some regions). Those numbers reflect its status as a solid, accessible option for casual players and budget-conscious collectors, while still offering the tactile satisfaction of foil art and a playable rarity. For collectors, it’s a nice example of how a well‑crafted common can maintain relevance as formats rotate and the graveyard narrative reappears in new sets 🧭💎.
- Instant, {2}{B} cost, common/foil availability
- Targets are creature cards in graveyards; top-of-library manipulation creates a deliberate draw
- Flavor and lore tied to Tarkir’s dragonlord politics and Siara’s voice
- Playable in Modern, Legacy, and Commander circles; a tidy inclusion for graveyard-centric strategies
- Illustration by Nils Hamm; a DTK staple with enduring appeal
Playing with the past, building for the future 🧙♂️🎲
As we celebrate the game’s early history and its evolving relationship with the graveyard, Gravepurge stands as a compact tribute to the craft of card design. It’s the kind of spell that makes you smile at the reach of a long game—how a simple line of text can echo the strategies that defined MTG’s earliest decades while continuing to influence modern decks. And there’s joy in knowing that even a 3‑mana instant can shape a game’s tempo, threaten a swing turn, or simply reward careful planning with a clean, efficient draw. The next time you shuffle up, consider how a little graveyard housekeeping can unlock a whole new chapter in your match—because in MTG, history isn’t dead; it’s just waiting to be drawn again 🧙♀️💥.
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Gravepurge
Put any number of target creature cards from your graveyard on top of your library.
Draw a card.
ID: b5bf549c-799f-456f-85d5-8a7302bc729d
Oracle ID: cc94462f-a207-4fdb-8704-aa979c244cab
Multiverse IDs: 394585
TCGPlayer ID: 96737
Cardmarket ID: 273344
Colors: B
Color Identity: B
Keywords:
Rarity: Common
Released: 2015-03-27
Artist: Nils Hamm
Frame: 2015
Border: black
EDHRec Rank: 6414
Penny Rank: 12572
Set: Dragons of Tarkir (dtk)
Collector #: 104
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — not_legal
- Timeless — not_legal
- Gladiator — not_legal
- Pioneer — legal
- Modern — legal
- Legacy — legal
- Pauper — legal
- Vintage — legal
- Penny — not_legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — not_legal
- Alchemy — not_legal
- Paupercommander — legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — not_legal
Prices
- USD: 0.14
- USD_FOIL: 0.61
- EUR: 0.28
- EUR_FOIL: 0.33
- TIX: 0.03
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