Un-set Visual Design Constraints: Case of the Crimson Pulse

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Case of the Crimson Pulse card art from Murders at Karlov Manor—Un-set Visual Design Constraints

Image courtesy of Scryfall.com

Designing Un-set visuals: a case study from the crimson pulse

Un-set design constraints have long delighted and frustrated players in equal measure. The genre thrives on playful misdirection, visual jokes, and layout that dares you to read the fine print without losing the thrill of the moment. When you look at a card like Case of the Crimson Pulse, you see a bridge between puzzle‑driven, joke-infused design and the serious discipline of standard Magic: The Gathering play. The result is a tapestry where color, typography, and mechanic align to tell a story that’s as much about the card’s mood as its mana cost 🔥🧙‍♂️. The Crimson Pulse card—legal in a wide swath of formats—lives at the heart of that tension: a red enchantment that doubles as a tiny, solvable riddle rather than a mere stat-stick.

The set for this card, Murders at Karlov Manor (MKМ), anchors the design in a very different visual language than the infamous Un‑sets, but the exercise is the same: push the envelope while preserving readability and playability. Case of the Crimson Pulse costs {2}{R}, a classic red tempo frame that promises action and speed. Its card text plays with a solve/discard/draw loop that feels like a puzzle you finish with a flourish rather than a grammar check. When it enters the battlefield, you discard a card, then draw two. If you can reach the “To solve” state—no cards in hand—the puzzle resolves, and a “Solved” state gives you a different upkeep trigger: discard your hand, then draw two cards. This playful branching mirrors how Un-set design often toys with state-based rules to generate a narrative moment, not just value on cardboard. It’s a reminder that red’s passion for risk and reward can wear a cloak of wit without losing its edge ⚔️.

“To solve” isn’t just flavor; it’s an invitation to manage information as a resource. In Un-set visuals, you’re constantly balancing what the viewer expects to see with what the card needs you to do. Case of the Crimson Pulse embodies that balance: bold red energy in the art, crisp text in the rules, and a mechanic that pivots on the moment you realize you must reinvent your hand.

Artistically, Adam Paquette’s work on this piece leans into crimson motion and architectural mystery. The artwork communicates urgency, almost like a spotlight beaming on a courtroom case where every discard and redraw hints at a hidden motive. PAQ’s line work keeps the text legible even when the card’s concept veers toward a puzzle, a hallmark of how Un-set visuals influence design choices. The constraint here is not just “make it funny” but “make it legible, thematic, and capable of guiding a player through the intended puzzle without becoming a narrative maze.” The “Case” motif plays nicely with Un-set conventions: it’s a literal container—an envelope, a dossier—whose visuals can nod to mystery while the mechanics deliver the punch line 🔎🎨.

Visual language that respects both chaos and clarity

Design constraints in Un-sets often revolve around three pillars: readability, humor, and disciplined novelty. Case of the Crimson Pulse showcases a rare blend of those pillars. The color identity is unmistakably red, signaling urgency and risk; the mana curve is modest, encouraging an experimentation phase rather than a pure race to play every card in hand. The typography is chosen to keep the card’s core instruction accessible even as the “solve” concept introduces a branching play pattern. In a world where Un-set visuals can flirt with nonconventional borders or captions, this card keeps the frame clean and the text central—an important reminder that even wildly experimental cards must be playable in the trenches of a real game. The balance between artful misdirection and mechanical clarity is where Un-set visuals truly shine, and Case of the Crimson Pulse sits comfortably in that sweet spot 🧪⚖️.

  • Color and cadence: Red’s tempo-first ethos pairs with a puzzle mechanic to create momentum.
  • Typography and readability: Clear rules text ensures players don’t miss the “To solve” and “Solved” branches during a tense moment.
  • Thematic alignment: The case/puzzle motif feels organic in Un-sets—though not part of Unglued or Unstable—because it invites players to think and laugh in the same breath.
  • Artistic restraint: The illustration communicates energy without overshadowing the card’s instructions.
  • Playability across formats: The card’s rarity and legalities (rare in MKМ) position it as a collectible centerpiece that still plays well in casual or experimental decks 🔥💎.

For designers, Case of the Crimson Pulse becomes a masterclass in marrying a puzzle mechanic to a visually coherent package. The card asks players to consider information as a resource—how much you hold, when you discard, and how you navigate the hand you’re about to redraw. It’s a micro‑cosm of Un-set design constraints: a playful surface that rewards careful reading, a vivid aura of color, and a mechanic that can spark memorable, even laughing, moments at the table 🧙‍♂️🎲.

Practical tips for players and collectors

In gameplay terms, Case of the Crimson Pulse rewards careful sequencing. If you can arrange your draws so you anticipate the hand-empty “solve” state, you can lean into the Solved trigger to generate a clean two-card redraw while maintaining pressure on your opponent. In limited or casual formats, the card invites a “risk and reward” approach: you might burn a card from hand to accelerate value, or you might pilot a hand-empty plan to trigger Solved at the right moment. The enchantment’s rarity and foil options also make it a striking centerpiece for a red-themed commander shell or a puzzle-focused cube slot, where players appreciate both the visual drama and the brain-teasing gameplay 🧙‍♂️🔥.

As with any Un-set–adjacent exploration, a gentle reminder: while the aesthetics can lean into whimsy, the core text must remain your compass. Case of the Crimson Pulse demonstrates that you can push the envelope in a way that enhances narrative and strategy rather than creating ambiguity. It’s a card that rewards reading, planning, and a little bit of theatrical flair—a perfect example of how Un-set constraints can inform, inspire, and amuse all at once 🎨⚔️.

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Case of the Crimson Pulse

Case of the Crimson Pulse

{2}{R}
Enchantment — Case

When this Case enters, discard a card, then draw two cards.

To solve — You have no cards in hand. (If unsolved, solve at the beginning of your end step.)

Solved — At the beginning of your upkeep, discard your hand, then draw two cards.

ID: bb18b1de-bc08-4522-b891-6117a8271534

Oracle ID: 955504bc-050a-42a2-b2e4-ab213183b2be

Multiverse IDs: 646672

TCGPlayer ID: 534067

Cardmarket ID: 751988

Colors: R

Color Identity: R

Keywords:

Rarity: Rare

Released: 2024-02-09

Artist: Adam Paquette

Frame: 2015

Border: black

EDHRec Rank: 11814

Set: Murders at Karlov Manor (mkm)

Collector #: 114

Legalities

  • Standard — legal
  • Future — legal
  • Historic — legal
  • Timeless — legal
  • Gladiator — legal
  • Pioneer — legal
  • Modern — legal
  • Legacy — legal
  • Pauper — not_legal
  • Vintage — legal
  • Penny — legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — legal
  • Brawl — legal
  • Alchemy — not_legal
  • Paupercommander — not_legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — not_legal

Prices

  • USD: 0.18
  • USD_FOIL: 0.31
  • EUR: 0.26
  • EUR_FOIL: 0.82
  • TIX: 0.02
Last updated: 2025-11-15