Using Embeddings to Cluster Similar MTG Cards: Team Perseverance

In TCG ·

Team Perseverance MTG card art concept (placeholder image)

Image courtesy of Scryfall.com

Clustering the Multiverse: Embeddings Meet MTG Card Design

In the vast, looping labyrinth of Magic: The Gathering card data, embeddings are the lanterns that help us see patterns where eye-level scanning misses them 🧙‍♂️. By translating a card’s features—color identity, mana cost, card type, rarity, and even the wording of its abilities—into a numerical space, we can group similar cards, reveal latent relationships, and surface archetypes that aren’t obvious from a single line of text. A case in point is the enigmatic instant named Team Perseverance, a black mana gem with two distinct halves that sit on one card like twin anchors in a treasure chest ⚔️.

Team Cloudspire — Target creature gets +2/+0 and gains indestructible until end of turn. Draw a card. Team Speed Demons — Return one or two target creature cards from your graveyard to your hand.

That two-part oracle text gives embedders a spicy test: how do you represent multi-mode cards in a single vector? Do you capture both halves as a combined feature, or do you somehow disentangle them into sub-features to preserve their separate identities? Team Perseverance, a black instant from the playful Unknown Event set (rarity: uncommon; promo-type: playtest), becomes a natural anchor for exploring these questions. Its mana cost of {1}{B} sits at a compact CMC of 2, but the text moves in two directions: one line buffing the board and drawing, the other reviving creatures from the graveyard. It’s a microcosm of how players think about synergy, tempo, and recursion in a single moment on the battlefield 🧠🎲.

What this card teaches about embedding-driven clustering

  • Color and identity matter. With a color identity of B, Team Perseverance clusters alongside other black or black-dominant spells, where effects often hinge on resource management (card draw, graveyard interaction, evasive protection). Ambitious clusterers will often see how black cards pair with graveyard themes or with temporary protection effects like indestructible.
  • Two-mode text invites dual archetypes. The dual lines map to two distinct subspaces: (a) a temporary buff plus card draw, and (b) graveyard recursion. Embeddings that account for keyword semantics (indestructible, draw, return-from-graveyard) will tend to group this card near other cards that enable a quick tempo swing or graveyard-centric strategies.
  • Set and rarity cues color the data. The Unknown Event set_type (funny) and semi-humorous promo status inject a lighthearted variance, nudging models to consider alternate card design spaces beyond standard competitive frameworks.
  • Text length and structure can signal strategy class. Short, punchy lines versus longer, paragraph-like text affect how a model partitions cards into “instant-speed synergy” versus “graverun engines.” In Team Perseverance, the compact mana cost plus two conceptually different effects makes it an ideal test case for clustering by textual complexity and effect type.

From a gameplay perspective, embeddings are not just about predicting card performance in a vacuum; they’re about understanding how players perceive and group options. When we cluster by effect families—temporary buffs, multi-target interactions, or graveyard recursions—we begin to see the edges of the MTG design space: teams that pursue resilience, tempo, or long-game inevitability. Team Perseverance, with its Cloudspire-side indestructible shield and draw, paired with Speed Demons’ graveyard recursion, embodies a design philosophy that rewards multi-threaded thinking and flexible playlines 🧙‍♂️💎.

Practical clustering strategies for MTG data fans

For data scientists and players who want to map the magic onto a mathematical canvas, here are a few actionable tactics inspired by this card:

  • Feature engineering across the spectrum. Combine categorical features (color identity, card type, set name) with numeric features (mana cost, converted mana cost, rarity) and text-derived features (oracle text sentiment, action verbs like “draw,” “return,” “indestructible”).
  • Semantic embeddings for the text portion. Apply sentence embeddings to the oracle text to capture intention (buffering, card flow, graveyard dynamics). Cards with similar action verbs tend to cluster together, even if their mechanical minutiae differ.
  • Mode-aware representations. For two-part or multi-mode cards, consider multi-label embeddings or hierarchical clustering that treats each mode as a sub-vector, then fuses them to form a card-wide profile.
  • Visualization to reveal archetypes. Tools like UMAP or t-SNE can project high-dimensional card features into two dimensions, letting you spot pockets of “graveyard recursion” or “tempo-draw” clusters at a glance.
  • Curate with design intent in mind. Use clusters to guide card design insights—for instance, spotting where multi-mode cards tend to live in a space and which mechanical pairings feel most cohesive or underexplored.

In practice, a card like Team Perseverance becomes a touchstone: it demonstrates how a single card can straddle multiple clusters, challenging straightforward categorization and inviting a richer, more nuanced mapping of the MTG universe. And when you pair that curiosity with good, tactile tools—like a sturdy phone grip for long drafting sessions—you’ve got the makings of a delightful, data-driven journey through the multiverse 🧙‍♂️🔥.

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Team Perseverance

Team Perseverance

{1}{B}
Instant

Team Cloudspire — Target creature gets +2/+0 and gains indestructible until end of turn. Draw a card.

Team Speed Demons — Return one or two target creature cards from your graveyard to your hand.

ID: 0b47ba4e-12d7-4a25-a946-97db6f1bafea

Oracle ID: 098876f6-9b05-4e97-a6b6-1231a9a7a284

Colors: B

Color Identity: B

Keywords:

Rarity: Uncommon

Released: 2025-02-21

Artist:

Frame: 2015

Border: black

Set: Unknown Event (unk)

Collector #: UB02d

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — not_legal
  • Timeless — not_legal
  • Gladiator — not_legal
  • Pioneer — not_legal
  • Modern — not_legal
  • Legacy — not_legal
  • Pauper — not_legal
  • Vintage — not_legal
  • Penny — not_legal
  • Commander — not_legal
  • Oathbreaker — not_legal
  • Standardbrawl — not_legal
  • Brawl — not_legal
  • Alchemy — not_legal
  • Paupercommander — not_legal
  • Duel — not_legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — not_legal

Prices

Last updated: 2025-11-14