Image courtesy of Scryfall.com
Visualizing Malachite Golem: Attributes in Focus
If you’ve ever built a data story around a single MTG card, Malachite Golem is a delightful anchor. From its six-mana footprint to its sturdy 5/3 body, this Mirrodin artifact creature embodies a lot of the era’s design philosophy: big numbers, chunky bodies, and a simple, reliable combat trick tucked under its metallic hood. For a data-nerds-at-heart, it’s a perfect specimen to walk through how we translate a card’s static numbers into a living visualization that tells a story about board presence, tempo, and the green theme of growth and impact. 🧙♂️🔥
Mana cost, power, and the trample spark
- Mana cost: {6} — a pure six-mana investment, categorized as a colorless artifact in terms of cost. Its cmc sits at 6.0, which provides a clean data point for scaling comparisons across artifacts and creatures in your viz stack. ⚡
- Power and toughness: 5/3 — a respectable frontline that can threaten the air for most midgame boards, while remaining affordable to recoup damage over several turns. This 5/3 silhouette is a natural target for bar charts and radar plots, where you can contrast aggression versus durability across your collection.
- Activated ability: {1}{G}: This creature gains trample until end of turn — a compact punch that shifts Malachite Golem from a solid wall to a potential finisher in green-centric lines. In a viz, this is a great example of a conditional effect that spikes a single-turn metric (trample uptime) and can be paired with green mana acceleration graphs. 💎
Color identity, rarity, and the Mirrodin moment
- Colors: Colorless in mana cost, but with a color_identity of G due to its green-leaning activation. This makes for an interesting visualization nuance: the card behaves like a colorless behemoth with green-sphere synergy, perfect for a dual-axes chart that highlights how color identity interacts with mana outlays. 🎨
- Rarity: Common — a budget-conscious staple in many constructed and casual formats. This rarity tag often correlates with print runs, reprint cycles, and price stability, a nice reminder to plot rarity against price in your dataset. 🧙♂️
- Set and era: Mirrodin, a landmark expansion from the early 2000s that helped define artifact-centric design. Malachite Golem’s black-bordered art is by Paolo Parente, a detail fans appreciate when exploring the era’s art direction and the tactile feel of early-foil and non-foil sets. The card’s flavor text adds mood: “Centuries before the first branches of the Tangle gave shelter from the suns' cold light, the shadows of golems were Mirrodin's only shade.”
Centuries before the first branches of the Tangle gave shelter from the suns' cold light, the shadows of golems were Mirrodin's only shade.
From data to strategy: what does this card actually do on the board?
Malachite Golem isn’t just a big number on a card—it's a reminder of how tempo and resource management intersect in green artifacts. In practical terms, you drop a 6-mana artifact creature that contributes immediate board presence, then you can unlock a temporary power spike with the simple push of mana and a willingness to trade. The trample boost, while limited to a single turn, can swing through blocks that would otherwise stall your momentum. This is a classic example to visualize in a dashboard that tracks activation-based buffs vs. raw stats. 🧙♂️⚔️
In formats where Mirrodin-era staples still see play—Legacy, Vintage, and Commander—Malachite Golem acts as a steady midrange body that can weather removal while offering a predictable, scaleable threat as the game drifts into late midgame. Its legality spread, decoupled from Modern, makes it a neat data point when comparing format-appropriate power curves and card availability. For fans of colorless and artifact synergy, it stands as a reminder that not all big-beaters need to be multicolored mythics to leave a lasting impression. 🔥🎲
Visual design and collector context
From a design perspective, Malachite Golem encapsulates a clean intersection of cost, power, and survivability. The 6-mana threshold is a deliberate line that pushes players to consider ramp and acceleration, especially in green-leaning artifact builds or in sets where colorless mana acceleration shines. The set and artist choices reinforce the era’s aesthetic: bold metallic motifs, chunky frames, and a sense of stoic resilience that translates well into a data-visual narrative about “bodies in the bronze age.” The rarity tag as common also reflects on supply and price dynamics, an area where collectors and meta-analysts alike love to plot curves. 💎
If you’re building a visualization, you might pair Malachite Golem with other artifact creatures to map how trample-enabled threats break through various blockers, or juxtapose it against green creatures with alternative win-cons to illustrate color-identity synergies in practice. The card’s history—legal in Legacy and Vintage, playable in Commander—offers a cross-format lens that enriches any data storytelling kit. 🧙♂️🎨
Price notes from the data indicate a modest market footprint: USD around 0.13 for non-foil, with foil nudging higher around 0.29, and euro equivalents lower. It’s a good reminder that not every data point equates to a blockbuster, but these numbers help calibrate a visualization’s expectations for common artifacts across sets. For fans of pocket-value charts, Malachite Golem is a steady baseline that complements more flashy rares and mythics in a dashboard narrative. ⚔️
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Malachite Golem
{1}{G}: This creature gains trample until end of turn.
ID: d1193164-5ee5-40ff-b244-f80d426bbf89
Oracle ID: 54e71732-6575-48f4-838b-35d44eba51cf
Multiverse IDs: 48056
TCGPlayer ID: 11514
Cardmarket ID: 202
Colors:
Color Identity: G
Keywords:
Rarity: Common
Released: 2003-10-02
Artist: Paolo Parente
Frame: 2003
Border: black
EDHRec Rank: 28487
Set: Mirrodin (mrd)
Collector #: 202
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — not_legal
- Timeless — not_legal
- Gladiator — not_legal
- Pioneer — not_legal
- Modern — legal
- Legacy — legal
- Pauper — legal
- Vintage — legal
- Penny — legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — not_legal
- Alchemy — not_legal
- Paupercommander — legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — legal
Prices
- USD: 0.13
- USD_FOIL: 0.29
- EUR: 0.04
- EUR_FOIL: 0.24
- TIX: 0.03
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