Image courtesy of Scryfall.com
Wickerbough Elder and Treefolk Tribal Synergy
Green lovers, assemble! Wickerbough Elder is a sturdy keystone for any Treefolk-leaning list, especially in the busy, creature-heavy world of Commander. In the New Capenna Commander landscape, where long games and careful creature traffic define the board, this 4/4 Treefolk Shaman (costing {3}{G}) comes with a built-in test of patience: it enters the battlefield with a -1/-1 counter on it. That small setback invites duo-layered decisions—do you race out a creature that’s already got a built-in test, or do you slow-play and ensure the Elder’s later ability line is your flexible answer to the game’s bigger threats? 🧙♂️🔥💎
Let’s break down what makes this card tick and why it can anchor a tribal green deck. Wickerbough Elder is a common in New Capenna Commander, color-identity green, and it packs a resilient body in a green-heavy world where big creatures often rule the roost. The card’s self-contained utility—a reliable late-game answer that doubles as a stabilizing threat—really sings in a tribal ecosystem where synergy is king and removal is gold. The elder’s static presence as a Treefolk Shaman fits the timeless vibe of forest-dwelling kin, and flavor text aside, the practical utility is no joke. Living scarecrows make a mockery of the natural order. Dead ones make fine hats.—a wicked little wink from the art team that fits the card’s vibe and the tribe’s rough-and-tumble charm. 🎨
Core mechanics in plain terms
- Mana cost: {3}{G} — a familiar green tempo threshold that rewards early ramp but forgives a touch of slope as you curve into your larger trees.
- Creature type: Treefolk Shaman — a natural home for tribal synergies that care about green's mass, resilience, and long game.
- P/T: 4/4 — a sturdy body that can weather a few turns while your board develops.
- Oracle text: This creature enters with a -1/-1 counter on it.
{G}, Remove a -1/-1 counter from this creature: Destroy target artifact or enchantment. - Rarity: Common — approachable in budget builds, yet surprisingly effective in the right shell.
That last bullet is where the play math gets interesting. The -1/-1 counter on entry keeps Elder slightly land-locked at the start, but the possibility to remove that counter for targeted removal is exactly the lever green decks crave when facing mana rocks, key auras, or a troublesome artifact-enchantment lock. It’s a tiny sacrifice with a big payoff: you buy time by clearing a problematic permanent, and you keep pressure on the battlefield with a resilient, evergreen body. It’s the interplay of tempo and stability that makes a Treefolk tribal plan feel both nostalgic and modern. ⚔️
Strategies: building around the counters and the green toolbox
In a Treefolk tribal deck, Wickerbough Elder shines as a reliable bulwark that can pivot between creature value and removal utility. A practical approach is to protect the Elder early so you can gradually peel away its counters as threats appear on the other side. Don’t be afraid to slow down your early development to ensure the Elder lands safely; once it’s deployed, you can spend the extra mana to burn down a troublesome artifact or enchantment when needed. This is especially powerful in Commander games where a single well-timed removal can swing tempo in green’s favor. 🧙♂️
Consider pairing Elder with other Treefolk or green-powered creatures that pump or protect your board. The synergy isn’t about flashy combos; it’s about a sticky, resilient board state where each green creature tax and token can contribute to a longer, grindier game. Treefolk decks typically lean on green’s access to ramp, card draw, and versatile removal, so Elder’s ability to remove an artifact or enchantment on demand helps you answer opposing solutions as you accumulate more threats. In this sense, Wickerbough Elder acts as a steady, incremental force—larger and more durable with each passing turn. 🌲🔥
One practical build note: because the card reprints across sets, you’ll likely pick up a handful of copies in various border colors or printings. The NCC (New Capenna Commander) version is common, which makes it a solid budget anchor for a tribal shell. Its nonfoil print and universal green identity ensure it slots into most Treefolk or green-centric decks without breaking the bank. The real joy comes when you optimize the board around it—supporting the treefolk family with token generators, ramp, and protective spells while saving counters for critical removal moments. The result is a deck that feels timeless and fresh at the same time. 🎲
From a lore and design perspective, Wickerbough Elder embodies the green ethos: sturdy, patient, and deeply connected to the forest’s own rhythms. The art by Jesper Ejsing captures the uncanny blend of life and decay that Treefolk fiction thrives on, making every match feel like a trip through a living, breathing grove. Whether you’re dueling at a kitchen table or leading a table-wide Commander clash, this card invites a safe, deliberate approach that rewards smart timing and board presence over raw speed. Treefolk tribal decks aren’t about speed demons; they’re about stubborn patience and durable wins. 🧙♂️🎨
Collectors’ note: design, set, and value
As a common rarity card from New Capenna Commander, Wickerbough Elder is accessible for casual players and a nice pickup for those chasing a solid green strategy focal point. Its text is clear, its frame compact, and its flavor text adds a touch of whimsy to a usually stoic tribe. The card’s historical context—being reprinted in NCC—adds a dash of collectability for green-rooted players who appreciate a practical, multi-set piece that fits across many Commander tables. The card’s price is still accessible, making it a smart addition for budget-conscious builds that want genuine functional value. 💎
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Wickerbough Elder
This creature enters with a -1/-1 counter on it.
{G}, Remove a -1/-1 counter from this creature: Destroy target artifact or enchantment.
ID: 3a5832cc-f9f6-4881-99dd-c0728a52cabe
Oracle ID: 3d794629-9014-460a-8d3b-785eadc1cdb5
Multiverse IDs: 559892
TCGPlayer ID: 269466
Cardmarket ID: 652904
Colors: G
Color Identity: G
Keywords:
Rarity: Common
Released: 2022-04-29
Artist: Jesper Ejsing
Frame: 2015
Border: black
EDHRec Rank: 9298
Penny Rank: 7431
Set: New Capenna Commander (ncc)
Collector #: 320
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — not_legal
- Timeless — not_legal
- Gladiator — not_legal
- Pioneer — not_legal
- Modern — legal
- Legacy — legal
- Pauper — legal
- Vintage — legal
- Penny — not_legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — not_legal
- Alchemy — not_legal
- Paupercommander — legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — legal
Prices
- USD: 0.11
- EUR: 0.17
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